Barker wrote:Besides did you look at the stats on the victory page...I had fewer troops, guns horses...I caused tremendous casualties while receiving light ones....By everything that is right I was out gunned, out supplied and had fewer officers....I should have lost...this tells me that something is quarky in denmark?
AndrewKurtz wrote:You weren't out manned. 35kto 38k is about as even as you'll get.
And by your logic (out manned, gunned etc), in real life the CSA should have lost every battle they ever fought. For example, at Chancellorsville, the forces were approx 130k to 60k. And who won? I'm sure Lincoln thought there was something rotten in Denmark too![]()
soundoff wrote:I agree with you almost....and I stress almost....entirely Andrew. It does highlight the one aspect of ACW that I've lived with because its a good game but have always been uneasy about.
If anything it demonstrates the mind blowing power of the generals stats. Now most on these boards would accept that unless you have around 2:1 odds in your favour (and thats a minimum) forget assaulting but those odds most certainly dont hold true once you factor in the bonuses that
commanders produce particularly when these are often accumulative.![]()
Barker wrote:did not post as n odd event or anything...i looked at the numbers is all...
Barker wrote:isn't a game about personal fun? I own tons of ACW games from board to PC...highly detailed and historically accurate to whimsical fun.....Robert E Lee generals is one...but anyhow sometimes it is just plain fun to see about what if's...doesn't hurt anyone and makes it more enjoyable for me anyways.
Historical context is one thing when studying history, impact of events etc. .....here is another one...what if Lincoln did not get re-elected? What if Jeff Davis did get captured early on....what if the French sided with the union after the first Bull Run...A deabte on issues such as this will go on from now until the the moon falls from the sky .....But it is just fun?
Have you ever tweaked a game?
Have you ever said Hmmm What if this or that was changed what would the impact be?
AndrewKurtz wrote:Mind-blowing power of generals is how I rationalize/understand many of the real-life victories (or in the end, draws) of the CSA in the east over muh larger forces and generals like Forrest in almost every one of his victories.
But I also look at it like this. It isn't the quality of a sides generals that has the impact. It's the quality of a sides generals OVER the other sides generals. So, keeping in mind that this is an abstraction of real life, the impact of the difference between generals can also reflect poor decisions/negative impact by the lower side as well is a positive impact on the higher side. So that mind-blowing power might reflect the impact of Jackson at 2nd Manassas, but it might also reflect that rashness of Pope at the same.
Maqver wrote:How well did Wellington's peninsular veterans perform against Andrew Jackson's pirates, rogues and militia?
In the game though, I do tend to think that a good general well entrenched is very tough to beat. But the map scale makes it necessary I think.
Gray_Lensman wrote:Since this thread is a discussion of results obtained by making changes in the files, it more appropriately belongs in the AACW Mods sub-forum to avoid confusing other gamers with the discussion of the effects.
Yes, I'm somewhat of a nit-picker here, but over a year ago, there were a lot of complaints about MOD discussions being intermingled with the main forum page and it makes good sense to keep the discussions separate.
Now I know I've been selective with your post Maqver but as to the first bit....thats my point....even Wellington would I fear not have performed any better. Its because the Brits learnt some very valuable lessons in the war against America.....that we also I might add put to good use in the 1812 conflict..that enabled us to perform so well in Europe a few years later and were not a mere function of the respective quality of the leaders.
particularly when its plus 5 percent per ability level then a further plus 3 percent per commander....thats an awful lot of bonuses......
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