Big Muddy wrote:Clovis, you did something to the baloons in the new CSA AI didn't you. I'm just curious because I've lost a few thus far.
marecone wrote:still havong problems. Can countinue with error loging. It says something about bragg. It repeats in next turn As well.
Big Muddy wrote:
I wasn't aware of this, judging from the picture the apparatus supplied air to the ballons? What was the their range, do you know. So I can understand why you did this. In the later stages of the war, was there any improvements, (hint).
marecone wrote:Game turn 20. Don't forget to send instructions
Thanks
Big Muddy wrote:Clovis, the next update will be the final one.
Big Muddy wrote:I too had a problem with turn 20, the fix worked, will this be fixed in the next update. I'm looking foward to the next update, when will it be available and will it work with save game?
Big Muddy wrote:Will the new update be on page one, I ask because I have decided to wait for the update and start over.
What would you recommend for delayed commitment and AI detect bonus.
marecone wrote:I have been inactive in past few days as I have lots of work on fields now. Real life.
Anyway, those files for turn 20 did not work for me and I will try to install game again from zero. Hope it will work.
As for your work Clovis; OUTSTANDING !!! Pocus and Philthib and Grey did a fantastic job but you have added a touch of genious and made this game even more historical and better. AI with your instructions kicks ass! I hope you will not quit with modding as you do such great job with it.
If not this mod then something different. How about Lincoln (AI playing with human) giving targets like for example; Capture Mobile, Alabama until end of 1863 or loose X morale.
If this could be random it would add endless playability. Just a thought.
Anyway, I am enjoying this game since beta and with such great people like you around this game I bet I will enjoy it for years to come.
Godspeed
Big Muddy wrote:Is the new update ready, I don't see it.
Big Muddy wrote:Does this iclude the new General's feature?
Clovis wrote:And for anyone doing a new SVF game I would like to know if Ai is better focusing on kentucky, tennesse aera in 1861, 62 and 62. Even a 2 words post will suffice...
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