In this post you may download the SVF version comaptible with the 1.13d RC1.
Most of the vanilla version changes are implemnted with some exceptions:
-since one months, I'm using a different system to limit the militia upgrading, in order to prevent AI being stomped by the new mechanism ( no WSU needed but a limit for Human player each turn to the conversion maximum number).
- I've reinforced since some time too the forts by upping the maximum level. Then the adding of Columbiad and Rodman with high punches should help too fortifications to resist.
- the cost to build depots remains the same, as WSU starting levels have been considerably lowered since 18 months for both sides.
Last I have not implemented the new events delaying some <Southern States playability. I will try in the next weeks but i want first to observe Ai reaction to this new situation and looking to other events affecting these States during thier "frozen" period. last, i've to compute too the impact on balance as this will cause to CSA some losses in WSU.
The "no capture" attribute is implemented. Now I've to think a little more about that...

for some leaders...

To use with 1.13d RC1:
-dowload the offical patch and install it
- download SVF0 and SVF3 from the first post in this thread
- download the following SVF2 and SVF1 in this post.
- place in the AACW folder and follow the procedure as described in the first post or the install readme file