Mettermrck wrote:Trying to run the scenarios, I can d/l the scenario/string file, the New Game settings, the music, perfect, but when I d/l the New Models/Units and put them in the Gamedata and Aliases dir, I get the following log errors when trying to log the game.
6:50:30 PM (Reporting) User: Robert Computer: ROBERT-PC
6:50:30 PM (Reporting) Loading general settings
6:50:30 PM (Reporting) USettings.LoadSettings 323 settings loaded, out of 10 settings files.
6:50:30 PM (Reporting) Loading Localized Strings
6:50:33 PM [Warning ] ULocalize.LoadLocalStrings: Alias too short at line 758 need at least 3 chars (ignored): 3.+ But what about Independent Forces? Being out of the normal Command Chain means that your command structure is not as efficient as being in a Corps or an Army stack. In game terms, it means that the leaders only generate half of their Command Points, making it far more difficult to avoid a command penalty.§Select the Independent Force at Clarksville led by General Buell.§§You’ll notice that a number pulses in red in the stack panel near an envelope.§§Click on the ‘next’ button to know more. in file: C:\Program Files (x86)\AGEod's American Civil War\ACW\Settings\LocalStrings_ScenariosACW.csv Can be a key parsed in alias itself! ($Cavalry = Cavalerie would be 3 = Cavalerie ...
6:50:37 PM (Reporting) System local strings loaded from C:\Program Files (x86)\AGEod's American Civil War\ACW\Settings\LocalStrings__AGE.csv
6:50:37 PM (Reporting) Loading Display Options
6:50:37 PM (Reporting) Entering DirectX Initializations
6:50:37 PM (Reporting) LocalStrings & Settings 7151 ms
6:50:37 PM (Reporting) Cursors 1 ms
6:48:57 PM (Reporting) DirectX Initializations 84 ms
6:48:57 PM (Reporting) Fonts 3 ms
6:48:57 PM (Reporting) TTerrainDefs.Create 36 Terrains definitions loaded, out of 36 terrains files.
6:48:57 PM (Reporting) Terrains Definitions 435 ms
6:48:57 PM (Reporting) Areas & Theaters 591 ms
6:48:57 PM (Reporting) Particles I 0 ms
6:48:57 PM (Reporting) TAbiDefs.Create 78 Abilities loaded, out of 78 abilities files.
6:48:57 PM (Reporting) Units Abilities 33 ms
6:48:57 PM (Reporting) TListModels.Create 1005 models loaded, out of 1005 models files in 3373 ms
6:48:57 PM [Critical ] TListModels.Get Data container for models definitions has some discrepancies, for UID 709
Wondering what I may be doing wrong here. Any help would be appreciated thanks!
bigus wrote:Edit: Found, fixed and posted....try this.
[ATTACH]14513[/ATTACH]
Mettermrck wrote:Hmm, I d/led and overwrote the localstrings file and then unzipped the New Models/Units file. I'm getting this:
7:07:00 AM (Reporting) User: Robert Computer: ROBERT-PC
7:07:00 AM (Reporting) Loading general settings
7:07:00 AM (Reporting) USettings.LoadSettings 323 settings loaded, out of 10 settings files.
7:07:00 AM (Reporting) Loading Localized Strings
7:07:07 AM (Reporting) System local strings loaded from C:\Program Files (x86)\AGEod's American Civil War\ACW\Settings\LocalStrings__AGE.csv
7:07:07 AM (Reporting) Loading Display Options
7:07:07 AM (Reporting) Entering DirectX Initializations
7:07:07 AM (Reporting) LocalStrings & Settings 7888 ms
7:07:08 AM (Reporting) Cursors 91 ms
7:07:33 AM (Reporting) DirectX Initializations 281 ms
7:07:33 AM (Reporting) Fonts 73 ms
7:07:33 AM (Reporting) TTerrainDefs.Create 36 Terrains definitions loaded, out of 36 terrains files.
7:07:33 AM (Reporting) Terrains Definitions 949 ms
7:07:33 AM (Reporting) Areas & Theaters 1119 ms
7:07:33 AM (Reporting) Particles I 0 ms
7:07:33 AM (Reporting) TAbiDefs.Create 78 Abilities loaded, out of 78 abilities files.
7:07:33 AM (Reporting) Units Abilities 68 ms
7:07:33 AM (Reporting) TListModels.Create 1005 models loaded, out of 1005 models files in 3504 ms
7:07:33 AM [Critical ] TListModels.Get Data container for models definitions has some discrepancies, for UID 709
Mettermrck wrote:That was it! I had to delete the old models/units and then copy the new ones in fresh. Now it loads fine, thannks!![]()
hmudd67 wrote:Are the scenarios in the first post of this thread Official updates to the official scenarios??]
hmudd67 wrote:If they are not then it should be stated as unnofficial as not to confuse newbies to the game.
Thanks.![]()
berto wrote:I might be able to help reconcile Jeff's files with the official ones. But, yeah, let's all work together to make these scenarios official.
(What about the Kentucky '62 scenario?)
berto wrote:So your Red River scenario doesn't include the Camden Expedition? That would be an interesting sideshow.
bigus wrote:Yes it does include the Camden expedition...
Jarkko wrote:Bigus, have you had time to do your magic so that the scenarios would work with 1.16 RC? I haven't bothered to install 1.16 RC yet, as I'd prefer to use your scenarios![]()
TOcarroll wrote:Once the scenario string files are installed, is anything else needed to play the game (PBEM)?:
TOcarroll wrote:I don't know where to place the "Scenario Database Files," and it looks like the other files are optional. Sorry for my ignorance, but I just got the game a week ago...excellent value, but I'm still a very green recruit.![]()
Killjoy12 wrote:I asked this in a different thread, but maybe this one is more appropriate. Are the 1.15 scenarios compatible with the new 1.16 release?
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