Good evening, fist time posting
In my Bull Run Scenario, some Confederate brigades are also extremely overpowered, as Hasardeur pointed out before. In my case they were:
Longstree's Bde.: 594
Cocke's Bde.: 364
Both brigades have 7 elements after fully reinforcing: 4 Inf, 1 Cav, 1 Light Art. and 1 Art.
Now, after looking in-game for the problem I found something quite strange. Some elements in both brigades had some values that were really strange:
Longstreet Bde. Cavalry (3rd Virginia) had:
Experience:566878584/10000 Offensive Fire:508 Defensive Fire: 509
Initiative:510 Discipline:508 Assault:510/510 Cohesion:139/10599
Police:502 Patrol/Evade:510/510
Longstreet Bde. 12lb. Pounder (Middlesex Art) had:
Experience:566878584/10000 Offensive Fire:510 Defensive Fire: 520
Initiative:507 Discipline:505 Assault:507/507 Cohesion:111/10588
Police:500 Patrol/Evade:501/501
Cocke's Bde Cavalry (1st Virginia) had the same values as Longstreet Bde. Cavalry (3rd Virginia), only experience was different: 566467324/10000
This unit are the ones that arrive to complete the 7-element brigade, as when it first appears it normally has 5-elements until it fully reinforces. It seems some elements when they appear get a lot extra experience to the point all values have 500 more points and cohesion has 10500 more points.
I'll keep my eyes open in case I see something like this again. Also, maybe Hasardeur would like to check if the problem he has is similar to mine.
I give you all my best wishes to figure out why does this happen
Postdata: My main language is not english, in case I wrote something bad.