Maj. Frogbottom wrote:I voted yes, but I think only Divisional HQs should be done this way. Maybe for Army HQs there could be put in place a selection of formation points instead of just DC. Perhaps St. Louis, Indianapolis, DC, New York, or something similar. Of course I'm no programmer and have no idea how difficult this might be to do.
Spruce wrote:I'm still having questions on how the army HQ will be handled ?
1) Will it be "merged" with one of it corps ?
2) Can the enemy dislodge it - by defeating it - or is it "undefeatable" ?
3) I also think command radius for high strategy generals is way too high. I think the "area" of play for guys like Grant and Lee is just too much.
4) Does this mean we'll be facing the army of Lee, army of Jackson and army of Forrest after a few turns ? I mean the confederacy has so many good leaders - the confederate player will be tempted to build a high number of armies (unrealistic) to bear the fruits of the command chain umbrella.
PJL wrote:Good - I can start a new campaign without fearing that the new patch will make my save incompatible.
Chris0827 wrote:Regiment size is the reason divisions are too big, however dealing with that may be more trouble than it is worth.
pasternakski wrote:I think Pocus, in his thoroughly charming way of coping as a Frenchman with the hazards of English idioms, is trying to say that the patch WILL "perhaps" be incompatible with current games.
By the way, can I vote now? I'm ready...
Rafiki wrote:Due to the hefty Command Point discount a division gives, I'd say they are quite important anyway.
Rafiki wrote:Not sure I agree. In my games so far, I've had problems getting enough division HQ's even for my front-line stacks, but that might just be my style of play, I guess![]()
Pocus wrote:I don't know. If the historical buffs out there (PhilThib included) say that it is ahistorical to allow divisions formed outside of the corps stack, then so be it.
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