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Durk
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Wed Oct 05, 2011 5:18 am

New update, delightful. Sad news, no building of depots.
How do I document this for you?

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lodilefty
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Wed Oct 05, 2011 1:10 pm

Durk wrote:New update, delightful. Sad news, no building of depots.
How do I document this for you?


You just did. :thumbsup:
We know about depot build issue, and are working on it and others...
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Pocus
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Wed Oct 05, 2011 8:24 pm

The fix on depot will arrives next week yes.
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Durk
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Thu Oct 06, 2011 4:08 am

Nice. I am straddling various versions of several games because of the depot issue. Which is more important, depots or something fixed? Different opponents have different answers. I might lose one game because my soldiers are isolated before fix arrives, but thank you. Long term matters the most.

jennison
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Posts: 79
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Fri Oct 14, 2011 9:40 pm

This quick fix patch trashed my game. :(

When processing turns, it gets stuck on that "supply depot rule" message. It seems like the turn ends, but I can't click on anything and the bottom toolbar menu never shows up. I can't even exit the game without killing the task. At first I thought maybe it was a save game issue so I started a new campaign.. Same problem about 2 turns in.

I'll see if I can grab a save game later before it happens.

Nazar
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Fri Oct 14, 2011 11:50 pm

Just wondering if there will be a fix for the fix out soon....before I launch myself into weekend warfest on the computer, wanted to know if AACW would be on my list of must plays?

Nazar
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Sat Oct 15, 2011 9:49 pm

Guess not :wacko:

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Dixicrat
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Mon Oct 17, 2011 5:00 pm

Nazar wrote:Guess not :wacko:

Nazar, our current AACW coordinator, Lodilefty, is also the coordinator for three other games on these forums, too: Napoleon's Campaigns, Wars in America, Rise of Prussia, and also American Civil War. It's not that he chose to be; it's just that nobody else available had the skills that we need and was willing to do the coordinator job.

Circumstance has forced this enormous workload upon him; there's nothing that can be done about it right now; and we all wish that things were different, but wishful thinking isn't very helpful when it comes down to actually getting things done.

I'm trying to help out a bit in the AACW beta forum, but honestly, I'm not much help. I've recently returned to these forums after a long absence, and so I'm facing a period of relearning the game, as well as adapting to the countless changes which have been made between release 1.11d and 1.16x. Making matters even worse, I've forgotten what little I ever knew about modding!

Life could be better here, if some of our old experienced Betas could pitch in and lend a hand helping Lodi out!
:)

Thanks for taking on your amazing workload, Lodilefty!
To paraphrase Churchill,
"...Never have so many expected so much from one dude..."
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Dixicrat

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W.Barksdale
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Mon Oct 17, 2011 5:27 pm

Just play with the latest released official patch (1.15) If I recall correctly it is quite stable. The beta patch will be continually worked on until it is ready. Please be patient!
"Tell General Lee that if he wants a bridge of dead Yankees I can furnish him with one."
-General William Barksdale at Fredericksburg

Nazar
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Mon Oct 17, 2011 6:14 pm

Pocus wrote:The fix on depot will arrives next week yes.


Did not want to stir things up but Pocus said what he said...no worries I have plenty of other games to play was just real interested in this one.

W.Barksdale: I would but the 1.16 is to me a lot better with AI attacking, course I'm very new to this game so maybe I am wrong...just seems that way.

I have been trying to work up my skills to play vs a real person but am not there yet....lol....the ammo issues and such have made me put this on hold.

There is always Total war mods to play while I wait....appreciate everyones work on this game though. :thumbsup:

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Longshanks
AGEod Grognard
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Mon Oct 17, 2011 9:34 pm

I agree about 1.16rc4a having a better AI.

There is still quite a bit of PBEM-ing going on, which is the best way to test your skills anyway, once you have the basics down.

MarkCSA
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Tue Oct 18, 2011 8:29 pm

It is now becoming painfully obvious that not all of the people anxiously awaiting this patch are keeping up with their share of ritual goat sacrifices.

This slacking is not going unnoticed gentlemen, and you have only yourself to blame.

To the good people making the patch, your efforts are very much appreciated, please take all the time you need.
Murphy's Law of Combat: 'The most dangerous thing on a battlefield? An officer with a map'

Rasher
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Thu Oct 20, 2011 12:44 am

MarkCSA wrote:It is now becoming painfully obvious that not all of the people anxiously awaiting this patch are keeping up with their share of ritual goat sacrifices.

This slacking is not going unnoticed gentlemen, and you have only yourself to blame.

To the good people making the patch, your efforts are very much appreciated, please take all the time you need.



Whilst Im sure everyone appreciates the difficulties with managing more than one game patch, I also think that people, having paid money for the game like myself have a right to know whats going on with a game which has been waiting a long time for this final patch it seems. I don't want to play a game thats broken only for it to be fixed 2 or 3 months down the line. I've been waiting way over a year for the final patch and it does get fustrating but I also appreciate there have been difficulties thats why i've said nothing before now. Think your post is a touch annoying CSA Mark, but thats just my opinion. Keep up the good work guys and good health to you all. Hopefully the patch will get sorted out soon. Cheers

Nazar
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Thu Oct 20, 2011 1:15 am

Rasher, Actually the person working this current patch is a pure volunteer so he can and should take all the time he needs. My intial post was more in referance to Pocus saying that there would be a fix out last week and I was just wondering what war i would be fighting this weekend... Rome and Carthage or Yank and Reb... the people that actually work for money on these games I guess have declared 1.15 as the final paid employee patch. So based on that I would just continue to be patient on the good volunteers and their time.

Regards, Nazar

Njordr
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Thu Oct 20, 2011 10:47 am

It's just me or have you noticed (with ACW 1.16 4a with quick-fix 1 & 2) that AI seems to be a lot less aggressive than before?

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lodilefty
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Thu Oct 20, 2011 11:16 am

Njordr wrote:It's just me or have you noticed (with ACW 1.16 4a with quick-fix 1 & 2) that AI seems to be a lot less aggressive than before?


Yes. Seen in WIA also. We are working on solution there, and will propagate to other games once ready.

While it seems not much is happening, we are like Ducks. Calm on the surface, but paddling furiously under the water.... :blink:
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Pocus
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Thu Oct 20, 2011 1:29 pm

There was fixes yes, and they will be impacted on AACW as an elusive bug that rendered the AI more passive is fixed. Plus for good measure, 2 incremental improvements to the AI have been done: recon and raider units are now filtered from all tasks that involve garrisoning, and the threat calculation perceived by the AI has been improved too. AACW players can thanks WIA players for that, without some of their remarks, this would not have been done :)
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Daniel_Morgan
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Thu Oct 20, 2011 10:44 pm

Very nice

Thanks!

:thumbsup:
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MarkCSA
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Fri Oct 21, 2011 9:03 am

Rasher wrote:Whilst Im sure everyone appreciates the difficulties with managing more than one game patch, I also think that people, having paid money for the game like myself have a right to know whats going on with a game which has been waiting a long time for this final patch it seems. I don't want to play a game thats broken only for it to be fixed 2 or 3 months down the line. I've been waiting way over a year for the final patch and it does get fustrating but I also appreciate there have been difficulties thats why i've said nothing before now. Think your post is a touch annoying CSA Mark, but thats just my opinion. Keep up the good work guys and good health to you all. Hopefully the patch will get sorted out soon. Cheers


Official support for this game ended years ago, be glad someone is still putting in the effort, for free. And complaining about patches has never sped them up. Or made them better. If you want constant support and patches, play World of Warcraft.
Murphy's Law of Combat: 'The most dangerous thing on a battlefield? An officer with a map'

Rasher
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Fri Oct 21, 2011 10:18 pm

MarkCSA wrote:Official support for this game ended years ago, be glad someone is still putting in the effort, for free. And complaining about patches has never sped them up. Or made them better. If you want constant support and patches, play World of Warcraft.


On the contrary, people are happy the game is still being worked on, but its human nature that people will want improvement. I didn't ask for its continued support but since its still receiving support then people will ask the questions. Your aggressive stance to this shows you in a bad light Mark and perhaps its touched a raw nerve , im not sure. Either way Im entitled to my opinion and free speech. If the moderators want me off the forum then im sure they can if thats what they feel. Meanwhile you should try writing worthwhile replies instead of aggressively sucking up to the guys putting the work in. I think you are getting the jist of what I think of your attitude. Keep up your stirling work Lodilefty and co, forgive me if I appeared impatient I appreciate all your effort. Cheers

Rasher

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lodilefty
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Fri Oct 21, 2011 11:10 pm

[color="Red"]This WILL NOT degenerate into any flame war, OK?[/color]

Relax gentlemen, and "don't forget to stop and smell the flowers..." :)
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Sieben
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Sat Oct 22, 2011 3:49 am

Rasher wrote:Whilst Im sure everyone appreciates the difficulties with managing more than one game patch, I also think that people, having paid money for the game like myself have a right to know whats going on with a game which has been waiting a long time for this final patch it seems. I don't want to play a game thats broken only for it to be fixed 2 or 3 months down the line. I've been waiting way over a year for the final patch and it does get fustrating but I also appreciate there have been difficulties thats why i've said nothing before now. Think your post is a touch annoying CSA Mark, but thats just my opinion. Keep up the good work guys and good health to you all. Hopefully the patch will get sorted out soon. Cheers


Like Rasher, I've been waiting almost a year to play a game on my favorite subject, Civil War strategy, but didn't want to waste time on a steep learning curve for a game with well-publicized bugs. I've tried the competition and found them wanting. The level of posting on this forum indicates to me that there is still a lot of interest in this game and I think AGEoD could do themselves a service by devoting the effort required to finish this game. No flame wars intended, no disparagement of anyone's effort, just the bottom line. Fix this game and I will probably buy more of your games. Otherwise, no.
A soldier has a hard life, and but little consideration.
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Durk
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Sat Oct 22, 2011 4:32 am

ACW is not broken. It is very playable. Modding allows infinite player modifications for those anxious for the perfect game. But modding is not needed for a solid game. See the improvements to WiA and RUS to see how much these changes have made for delightful play.
I am playing ACW with relish; and WiA and RUS. Bottom line, the best games you can find are Aegod's. While things sometimes fall apart, this is the only game company which supports a game more than two years. Other companies walk away and let the game die. ACW is a living game.
I have had the good fortune to play with an opponent who is an expert modder which adds to my game enjoyment. ACW is top notch.
Look to today's WiA update to anticipate how much better ACW will become. WiA is even better.

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Sieben
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Sat Oct 22, 2011 5:32 am

Durk wrote:ACW is not broken. It is very playable.


That's what people say when it works as a game, but not as a simulation. I'm not here to argue with fanboys. If it gets fixed, I'll play it. Otherwise, like so many other games that have gone on and off my hard drives over the years, it will end up in the bit bucket. Sorry to rub you people the wrong way, but I'm tired of waiting on this one.
A soldier has a hard life, and but little consideration.

Robert E. Lee, 1855, in a letter to his wife.

Rasher
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Sat Oct 22, 2011 12:04 pm

Sieben wrote:That's what people say when it works as a game, but not as a simulation. I'm not here to argue with fanboys. If it gets fixed, I'll play it. Otherwise, like so many other games that have gone on and off my hard drives over the years, it will end up in the bit bucket. Sorry to rub you people the wrong way, but I'm tired of waiting on this one.


Sieben, I share your fustration to a certain degree matey but im sure like me you appreciate these guys are spreading themselves thin and have their own real life issues like the rest of us, ( 3 week old baby girl for me :) i have faith that we might see a final patch before the years out and the 1 or 2 issues with depots etc will get sorted, hang in there Sieben, my arms are sore hanging but its a great game and I would rather see it as a bug free ( at least the main ones ) and wait to play then. Cheers

Rasher

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squarian
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Sat Oct 22, 2011 10:54 pm

This sort of grousing comes off as rather amusing to those of us hardened old grognards, who were playing TSS on folding tables in someone's basement when some of the critics here were still eating their food from little glass jars, and who have been playing the game PBEM with a great deal of satisfaction for at least four official patches while the same critics appear to have discovered it yesterday.

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Sieben
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Sun Oct 23, 2011 12:09 am

squarian wrote:This sort of grousing comes off as rather amusing to those of us hardened old grognards, who were playing TSS on folding tables in someone's basement when some of the critics here were still eating their food from little glass jars, and who have been playing the game PBEM with a great deal of satisfaction for at least four official patches while the same critics appear to have discovered it yesterday.


I played TSS until my Robert E. Lee counter turned from red to pink from exposure to sunlight. I've played every Civil War strategy-level game that has ever been published, paper and cardboard or digital. That's what gives me a right to complain. With a little more effort, this one could be the best.

By the way, kiss my *ss.
A soldier has a hard life, and but little consideration.

Robert E. Lee, 1855, in a letter to his wife.

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lodilefty
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Sun Oct 23, 2011 1:07 am

[color="Red"][SIZE="5"]Enough, boys.[/size][/color] :(

A patch is planned, but will be a while as we work on it.... :D

please be patient: AACW was and is my favorite too :w00t:
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Rasher
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Sun Oct 23, 2011 1:49 am

lodilefty wrote:[color="Red"][SIZE="5"]Enough, boys.[/size][/color] :(

A patch is planned, but will be a while as we work on it.... :D

please be patient: AACW was and is my favorite too :w00t:


lol , no need guys, and thanks for keeping us in the loop Lodi. Looking forward to it more than ever, cheers! :)

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Durk
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Sun Oct 23, 2011 3:49 am

Sieben wrote:That's what people say when it works as a game, but not as a simulation. I'm not here to argue with fanboys. If it gets fixed, I'll play it. Otherwise, like so many other games that have gone on and off my hard drives over the years, it will end up in the bit bucket. Sorry to rub you people the wrong way, but I'm tired of waiting on this one.


Funny how you have to turn a comment and suggestion into an attack. My idea of discourse has a strong civility quotient built in.
A 'true' simulation is your idea of what ought to happen, at least this is the way most player think. The joy of a game is you are allowed to experience the designer's ideas of a simulation. It seems the logical conclusion of your definition means you must personally publish a game to obtain a simulation.
When I suggested you might mod, this is the openness of the AGE system. You can fix what you consider the unhistorical or anti-historical or simply broken to meet your view of history. It is ok for the player to do some work to 'fix' a game and make it a 'simulation.'
I am not sure the source of your anger and frustration. I am playing four games from this company, each of which I consider a solid simulation. Some I play the same game in different versions. I have never played a perfect computer game. The programing of the AGE system is complex. Try a simple mod, see if you can get it right. Table games were fraught with errors which went unnoticed with no computer to refuse to execute illegal commands.
Nobody makes you play this 'game.'

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