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Sergeant
Posts: 90
Joined: Fri Jun 01, 2007 2:23 pm

River Problems

Sat Aug 09, 2008 4:22 pm

In clean install from CD with 1.10d patch applied. Rivers do not seem to behave correctly. I noticed this problem when land units started using frozen rivers as "super highways" and zipping around the map on frozen rivers. I've posted about this in the main forum. I've been playing more with the focus on rivers and have noticed this problem is not just with frozen rivers. During August units are using rivers as default movement paths without having the "move by river" turned on. I mean they are not using transports. I also believe it may occur that land units actually fight on water (river was frozen), but have only had it happen once in a prior game and forgot to save the battle log.

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Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Sun Aug 10, 2008 2:34 am

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Sergeant
Posts: 90
Joined: Fri Jun 01, 2007 2:23 pm

Sun Aug 10, 2008 3:10 pm

Sorry bout that, not running out of patience...just figured that maybe this is where it belongs. Also hoped to save him some time by making sure it is not something isolated just to my installation, or something that I can easily tweak.

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Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Sun Aug 10, 2008 10:36 pm

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Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Sun Aug 10, 2008 11:42 pm

Gray_Lensman wrote:(...) we can always get Rafiki to move it to where it might more appropriately belong. He likes to show off his "moderator" magic. :niark:

Actually, I like it even better when I don't have to ;)
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Sergeant
Posts: 90
Joined: Fri Jun 01, 2007 2:23 pm

Mon Aug 11, 2008 2:21 pm

Thanks for help and replies everyone! Sorry didn't know about moving threads...kind of new to forum thing. Anyway I actually hope this is isolated to my machine, but hey it would be nice to catch some type of a bug. (Actually caught one in War in the Pacific three years ago and am still pretty happy about that!)

:niark:

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