Coregonas wrote:I vote for more elites to the south also!![]()
Perhaps the north has too much elite units compared with the south, but can not say if it is "correct" or not.
Most books seems to report southern troops performed better than northern, and sure not all the work "well done" was not just the confederate generals performance, but the troops also. Well, being on the defensive adds also.
In the game, USA troops perform better always. Best artillery, more easy late inf regulars, and so on... Just the leaders are not so good.![]()
But If I could magically![]()
change Athena´s code I would prefer any "battalion" could receive elite status once get a few medals ....instead of being created at exact datas during gameplay.
Ill do those variable, for instance, 1st infantry to kill an enemy element, 1st infantry to get a experience *, or any unit achieving 3*...![]()
PhilThib wrote:In order to create those brigades, we need also to know the creation date (disband date if any) and the location of first creation, and may be a commander who is already in our DB, if ever...![]()
Coregonas wrote:Most books seems to report southern troops performed better than northern, and sure not all the work "well done" was not just the confederate generals performance, but the troops also. Well, being on the defensive adds also.
Coregonas wrote:But If I could magically![]()
change Athena´s code I would prefer any "battalion" could receive elite status once get a few medals ....instead of being created at exact datas during gameplay.
Ill do those variable, for instance, 1st infantry to kill an enemy element, 1st infantry to get a experience *, or any unit achieving 3*...![]()
Brochgale wrote:I like the idea of units that perform well in battle getting some or being rewarded with some improved status.
Similarly units that perform badly being punished in some way. It is just an idea though.
W.Barksdale wrote:This is already the case. As a unit gains experience it's stats can drastically improve superbly modelling the transition from green recruit to veteran soldier.
Brochgale wrote:I was thinking more along the lines of giving units traits like High Morale"as the Stonewall Brigade has" or perhaps some other trait as a reward for good performance in battle.Similarly units performing badly could be punished with something like Dispirited troops and thus penalised.
W.Barksdale wrote:Once again you seem to be confusing a veteran unit with an elite outfit. Just because a unit has seen a number of engagements and performed well does not make them an elite unit. It may, however, make them veterans.
Coregonas wrote:Yes this is true.![]()
Just remember some (or a lot?) of these Ageod Elite units are in fact Regular units wich performed well... Seems to me something to add spice to the game, more than being strictly elite, but perhaps I m on a mistake.
Stonewall/Iron brigades were conceived as elite troops? i.e. something like the USA SWAT/SEAL or so?
I believe (again not an ACW expert) those were regular troops, performed well and achieved veteran status in the very begining, earned fame and this has been modeled by Ageod as "Elites", improving nearby morale.![]()
Rafiki wrote:I understand the confusion between tagging an element as "Elite" as opposed to tagging at as "Veteran".
IMHO, elements that are to be tagged as "Elite" need to have something special about them from the start, i.e. that they have outstanding qualities from the moment they are created in-game, while for those elements that become "veteran" over the course of the game are (still IMHO) adequately handled by the experience system.
To me, the question becomes about which criterea are needed to qualify as "Elite" even before the unit has seen a single battlefield in the game.
PhilThib wrote:I have prepared and included those 3 new brigades in the game DB. We check if nothing goes wrong with them and will be able to provide them to you in a matter of days. Thanks![]()
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W.Barksdale wrote:Once again you seem to be confusing a veteran unit with an elite outfit. Just because a unit has seen a number of engagements and performed well does not make them an elite unit. It may, however, make them veterans.
Brochgale wrote:I am not confusing anything - I am being misunderstood? I am suggesting as a possibility that game player raised units should have the ability not just to acquire veteran staus but elite status through achieving success on the battlefield.
pepe4158 wrote:Yeah Broch, at one time I was considering the same, but decided to lobby for the city reduction myself instead (aka Sherman burning Atlanta), and Rafs answer was suggest it in a mod.
Imagine if you incorporated both in a mod?...
Old Peter wrote:In regards to veteran brigades, perhaps their could be a symbol to show that they are considered "veteran" at a glance.
Old Peter
soloswolf wrote:The bars on the left of a units picture show this. Bronze is aveage, Silver is above average, Gold is great.
In a division's picture, it seems to be that whatever the majority of the composite elements are determines the overall appearance of those bars.
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