wiltaz
Corporal
Posts: 48
Joined: Mon Jun 25, 2007 10:16 pm

Unit structure wish

Wed Jul 25, 2007 9:56 pm

While working on a mod for the game I've determined the one thing besides the ability to rename units is we need a brigade level we raise in game similar to a division. I know the basic unit is a brigade with regiments as elements, but hear me out.

A brigade command level in game could be raised by selecting two or more single element units and brigade them together. No need for a commander with ratings like 1 stars and up. An added bonus would be flavor names could be used just to say there is a commander, but that wouldn't be prioritity.

I'm not suggesting all the scenarios be redone to do away with brigade units you recruit, but it would give the average player the ability to group together those singleton units currently in the game if they so choose. The regular US army units come to mind. Instead of assigning several of them to a division you could brigade them for a more realistic command structure.

The big benefit though would be to modders. I'd love to have regiments be the basic recruiting level, but without the ability to brigade them in game it wouldn't work right. It would allow players and scenerio designers to more accurately form historical brigades consisting of units from several states without having to define units of every possible major combination.

That would be major. But another thing that would be nice in the meantime with us having to define the brigades we want would be a page2 button on the recruitment screen so that more than 40 unit types for each category could be active at a time.

Black Cat
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Joined: Tue Jul 03, 2007 9:21 pm

Maybe ?

Thu Jul 26, 2007 12:35 am

I`m not quite sure what your asking for ? Could you run that past us again please?

What I`d like to see in the realism department is the actual unit structure of the period.

A Corps with a 3 Star General that contain the Divisions.

A Division under a 2 star, or if necessay, a 1 Star general, that says in the the Generals bar 1st, 2nd, 3rd. division. Within that, 1st Brigade, 2nd. Brigade, etc. this could be a generic icon.

Within that a group made up of the actual Rgts. that now are formed in the Game over time by you buying Reinforcements. You can mix and match these as you will.

So it would look like this:

III Corps General Hooker

X General Porter 5th. Division

XX General Jones 1st. Brigade. (OR since many of the brigades were commanded by the senior Col. a generic icon should be used.

XXX Inf. Rgt.

XXX Inf. Rgt.

XX General Smith 2nd. Brigade

XXX Inf. Rgt and so on.

The current organizational system not only doesn`t look right, it`s not right for the scale of the Game.

The Brigade was the tactical unit of the Field Army, not the Rgt. as now used in the Game.
It would be nice to get this correct since that was also the organization of the Armies of the Napoleonic Period, and I assume the upcoming Nappy Game will be based on the AGEOD ACW engine.

wiltaz
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Posts: 48
Joined: Mon Jun 25, 2007 10:16 pm

Thu Jul 26, 2007 1:12 am

Black Cat wrote:I`m not quite sure what your asking for ? Could you run that past us again please?

What I`d like to see in the realism department is the actual unit structure of the period.


Here, it's running past you again. :niark:
In basic terms I'm looking for the same thing as you I am just trying to make it as small as an addition as possible in hopes of getting it. I'd like to see a detailed command organisation, but I know that major changes to the game probably aren't coming for ACW. I'm trying to make my suggestion fit in.

In the game you take a general and an HQ unit and form an Army.
You take a 2 star and make him a corps.
You take a 1 star and units and form a division. (units consisting of a single element rgt and bdes that contains several elements)

To be able to form realistic units I see the addition of a Brigade level that you assign single element units to. The reason I say that is so that it doesn't break the current unit system and you have Bdes assigned to Bdes. It would have limited use in the current game since you mostly recruit Bdes.

But it would be powerful for modders that could make it so the main units you recruit are single element rgts. Then the player would form these into Bdes in the game and from there it would operate as usual with bdes assigned to divisions and so forth. It's not perfect but it would fit in the game system I think since it would be similar to divisions without the need of a 1 star.

PBBoeye
General
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Joined: Sun Jul 01, 2007 12:59 am
Location: Richmond, VA

Sun Aug 05, 2007 3:22 pm

At the least I'd like to be able to take a 1-star and form him together with a brigade, much like the way some CSA units start the campaign game (like Smith's and Bee's brigades in the CSA's Army of the Shenandoah).

I mean, if we can pull these original units apart, I'd like to be able to put such units together, too. It'd sure make the unit panel a lot friendlier, as a side benefit.

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McNaughton
Posts: 2766
Joined: Wed Mar 21, 2007 8:47 pm
Location: Toronto, Canada

Sun Aug 05, 2007 4:30 pm

wiltaz wrote:Here, it's running past you again. :niark:
In basic terms I'm looking for the same thing as you I am just trying to make it as small as an addition as possible in hopes of getting it. I'd like to see a detailed command organisation, but I know that major changes to the game probably aren't coming for ACW. I'm trying to make my suggestion fit in.

In the game you take a general and an HQ unit and form an Army.
You take a 2 star and make him a corps.
You take a 1 star and units and form a division. (units consisting of a single element rgt and bdes that contains several elements)

To be able to form realistic units I see the addition of a Brigade level that you assign single element units to. The reason I say that is so that it doesn't break the current unit system and you have Bdes assigned to Bdes. It would have limited use in the current game since you mostly recruit Bdes.

But it would be powerful for modders that could make it so the main units you recruit are single element rgts. Then the player would form these into Bdes in the game and from there it would operate as usual with bdes assigned to divisions and so forth. It's not perfect but it would fit in the game system I think since it would be similar to divisions without the need of a 1 star.


Well, the abstraction currently done in the game (where you buy brigades of already organized regiments) is probably the best way to represent such a large scale wargame. Anything smaller and you are dealing with hundreds of tiny units, which can become a nightmare of organization.

Basically, the proposal (from what I understand) wants to de-automize a certain aspect of raising troops. Instead of just buying brigades as the building block of your forces, you have the option of buying regiments, then to build brigades, then to build divisions. IMO, at this level of game, that is an unecessary step, due to the relative freedom players already have of building a variety of styles of brigades (almost every combination is there already).

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McNaughton
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Location: Toronto, Canada

Sun Aug 05, 2007 4:31 pm

PBBoeye wrote:At the least I'd like to be able to take a 1-star and form him together with a brigade, much like the way some CSA units start the campaign game (like Smith's and Bee's brigades in the CSA's Army of the Shenandoah).

I mean, if we can pull these original units apart, I'd like to be able to put such units together, too. It'd sure make the unit panel a lot friendlier, as a side benefit.


I believe you can assign leaders just to be brigade commanders (a recent addition in one of the later patches).

PBBoeye
General
Posts: 563
Joined: Sun Jul 01, 2007 12:59 am
Location: Richmond, VA

Sun Aug 05, 2007 4:48 pm

Thanks - I'll check that out. I hadn't picked it up in the rules (which have been upgraded now to v20).

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