Sat May 19, 2007 3:18 pm
I think the whole key is to put the VPs in the South predominantly, and along the border states. This makes the Union player forced to advance and take the South, or the CSA side will accumulate more VPs.
This would give the South an initial VP edge, which the USA has to erode and then overtake points-wise during the game. Simply maintaining a large portion of the South, doing better than the historical Confederacy did, would be enough to win the game by VPs.
Remove far north VPs like Philadelphia and New York, which the CSA does not have a realistic chance to take without the aid of Britain.
Without changing the number of objectives listed, here is how I would design the objective cities at the start of the April campaign:
CSA HELD
Richmond - 10
Memphis - 1
New Orleans - 1
Nashville - 1
Atlanta - 1
Little Rock - 1
Mobile - 1
Viksburg - 1
Charleston - 1
Galveston - 1
Raleigh - 1
Chattanooga - 1
USA HELD
Washington - 10
St. Louis - 1
Louisville - 1
Initial VP advantage then of 9 points per turn, which the USA has to first elimintate by taking 4 or 5 of the CSA objectives, then holding them until the end of the game to overtake the initial point advantage. Taking more than 5 objectives by the USA just makes this overtake in VPs easier.
Of course troop losses and expenditures of VPs on recruitment and such could sway the totals one way or the other, if one side is notably more successful in battle than the other.