Thanks Pocus.
So anytime a unit suffers a hit, cohesion is subtracted from the units base cohesion as determined by the attacking units cohesion DamDone or AsltDamDone values.
Once the damaged units cohesion is reduced, then a morale check is performed based on the reduced cohesion value? Is this correct?
If the unit fails the morale check, I assume the unit or specific element withdraws from battle.
Once a unit or specific element retreats from battle, can the unit still suffer damage?
In the living rules thread, Troop Quality is discussed:
Shaken: An element is considered shaken for a given round if it has sustained losses and fails a morale check. To pass a moral check you have to roll a 10-sided dice equal or less your TQ (troop quality).
It sounds as if both Troop Quality and Cohesion are used in determining the morale loss resulting in a retreat or rout. Are either cohesion or the TQ used to determine if a unit is shaken? Which is used to determine if a unit actually retreats/routs? I am a little unclear how this works.
Thanks in advance!