Ardie wrote:In my latest test campaign (regular 1775-83) Wayne trained 2 companies of Light infantry to regulars in 9 months and Washington with the bulk of the Army coudn't train anything while sitting on the defensive for a period of Aug. 75 - Dec. 78. Clearly something is wrong.
Pocus wrote:I would need a save to check what is at hand here.
Training officier has à 30% chance of success, master driller 75% (more powerful).
You need to be static, not in aggressive posture, and fully supplied. No others conditions applies.
lightsfantastic wrote:Also I noticed in the 1775 ALT scenario there is a "Militia Forms in New England", (Turn Two) but no unit forms. In the BOA 1775 game a New Hampshire Militia Regiment forms when this event fires. Is this because there already is a New Hampshire Militia Regiment under Stark in the 1775 Alt scenario and New Hampshire's Militia force pool is already used?
this game
Thanks for the Parameters; just what I needed to know.
It just seems that I can never get Washington to train even when still and defensive, but I can usually count on Anthony Wayne to train one or two units from militia through Trained Regulars.
A side question: Why does a militia company stay in the last slot after the regiment is trained into a Continental and then Trained Regular, and what will that slot be replaced by when eliminated, a militia or regular company?
Pocus wrote:if you are suspicious about a bug with Washington's ability to train troops, send me the save so that we are all clear about that.
Pocus wrote:Patch updated to 1.11b (same link, 1.11):
Forces Listing now display number of units
You can now manipulate within the region fixed stacks (allow you to put them in/out a city etc.)
The AI will use less aggressively its cavalry.
Korrigan wrote:Nice to see you Pasternakski![]()
Pocus wrote:By the way, I uploaded again a 1.11b (I did not feel calling it 1.11c) because the first one had a bug when German and British were mixed (or any non native unit for the faction), so you are welcome to download again 1.11 and re-apply the patch on top of the current version (you can do that, it wont breaks anything).
sorry for the bug
Users browsing this forum: No registered users and 2 guests