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Hobbes
Posts: 4438
Joined: Sat Mar 11, 2006 12:18 am
Location: UK

Great game - no threads

Fri May 26, 2006 6:53 pm

Hi folks, I look at this forum every day but there seem to be very few posts for such a great game. However there always seem to be quite a few people viewing. Hopefully when it has a retail release the forums will liven up a bit.

It would be nice if a few of the "lurkers" would introduce themselves and make a few threads. There must surely be a few rule discussions we can have!

There doesn't seem to be much of a "community" so far for such a good game. After 4 months of playing around with the game and getting into the history I'm finally getting to the point of looking for a PBEM game (although with the improvements alluded to for PBEM I feel like waiting)

Who is out there? There must be a few hundred people playing this game at least?

Chris

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Henry D.
Posts: 579
Joined: Wed Apr 12, 2006 10:42 am
Location: Germany
Contact: ICQ

Fri May 26, 2006 9:57 pm

Well, I speak my mind, that's why I don't post much... :niark:

Seriously, BoA is a great game, but even about a great great game one can post only so much without repeating himself or others. Being a well housetrained user of many boards and many years I'm trying to find answers to my questions with the search-function rather than opening a new thread. Usually my questions have been answered already, so there is no point in posting them again. Therefore, I'm mostly posting bugs or oddities which have not been reported earlier or shameless praises to the powers that be... :sourcil: (Although I'm thinking about writing a rather boring "just the facts, m'am"-AAR as soon as Canaris puts his money where his mouth is and challenges me to a 1755-PBEM... :siffle:

Agreed, the community is small, it is to some extend divided by language, too, and from my outsiders point of view (I couldn't read a sentence in French if my life depended on it), the french forum appears to be a little bit more active than the english forum, but I expect that to change as soon as AGEOD-games are marketed on shelves throughout Europe and North America...

Also, methinks, our small community here has already reached the point of "waiting for the next game", but it is quite difficult to discuss this in great length and depth until PT or Pocus throw us another bone or two in regard to what the next game really will be about... :grr: :fleb: :niark:
Henry D, also known as "Stauffenberg" @ Strategycon Interactive and formerly (un)known as "whatasillyname" @ Paradox Forums

"Rackers, wollt Ihr ewig leben?" (Rascals, Do You want to live forever?) - Frederick the Great, cursing at his fleeing Grenadiers at the battle of Kunersdorf

"Nee, Fritze, aber für fuffzehn Pfennije is' heute jenuch!" (No, Freddy, but for 15p let's call it a day!) - Retort of one passing Grenadier to the above :sourcil:

User avatar
Hobbes
Posts: 4438
Joined: Sat Mar 11, 2006 12:18 am
Location: UK

Fri May 26, 2006 10:49 pm

No! forget the search function and post questions - they bring life to the board :)

Post anything - I need something to look at when I'm at work (and I look forward to the AAR)

I'm so desperate I have been putting the french forum through Babel fish.
It's not pretty reading. If anyone can translate any of the more interesting French or Spanish threads next Monday morning I will always be in your debt.

Respect affectueux,
(See what I mean)

Chris

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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Sat May 27, 2006 7:54 am

as this is official, I can say safely that Paradox will also sell BoA thru their download service. Add Strategy First for NA, and I hope that the BoA community will thrive :) -- Lets wait a few weeks at most!

About our next game: its far too early to announce anything, sorry.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Seneca
Conscript
Posts: 8
Joined: Tue May 16, 2006 3:42 pm
Location: Houston Texas

Sun May 28, 2006 5:05 am

I'll renounce lurking and jump in here...

I've had BoA for almost two weeks now - my biggest complaint with this game is that I've spent so much of my free time doing battle with Cornwallis and the Brothers Howe, that my lawn has reverted to wilderness and has become possessed of a raging insurgency of fire-ants... :indien: Yesterday morning, in an attempt to come to grips with these ferocious foes, I managed to tear myself away from the game to get caught up on my lawncare duties. In the process, I managed to injure myself in such a way that I won't be doing any more work around the yard for a week or so...


Here's a couple of questions to keep things going:

1. Can you activate a leader, let's say in Alexandria, Va, and have him pick up a string of single regiments, one in Annapolis and one in Baltimore, while on his way to a final destination, say, Philadelphia, in one turn?

2.Is there an OoB, or list of units and their potential arrival times? Each time I start a new scenario, I tell myself I'm going to take notes on who shows up when and where - but I'm so enthralled with the campaign that I usually forget to do so.

Fantastic game! I'm going to get back to the action - playing a 1775 Campaign scenario, this is the first time I've got to 1778 and the arrival of the French. Just in the nick of time...

Chief Rudiger
Sergeant
Posts: 75
Joined: Mon May 22, 2006 10:13 pm
Location: Oban (Scotland)

Mon May 29, 2006 12:56 am

"1. Can you activate a leader, let's say in Alexandria, Va, and have him pick up a string of single regiments, one in Annapolis and one in Baltimore, while on his way to a final destination, say, Philadelphia, in one turn?"

Hi,

I think it crashes if you try to "load" any unit more than once per turn.

For example, if you have a un- or under commanded stack and tell it to move somewhere but it says it'll take ages you could intercept it with a lone leader or over commanded stack. However, I think it would crash if you told A to intercept B if C was also ordered to intercept either of them as well.

Additionally, you can't disembark from a ship and merge with a land unit in one turn. In both cases it will crash when you click "next turn". The 'disembark - intercept' crash makes reaching ports on the right turn really important, particularly when you've got a un-activated General sitting on top of your crucial Army.

Aubrey would have those Captain flogged who "delayed in port five days".

"Fantastic game! I'm going to get back to the action - playing a 1775 Campaign scenario, this is the first time I've got to 1778 and the arrival of the French. Just in the nick of time..."

I know how you feel. I've started writing logs of my scenarios so I stay focussed on whose commanded who and done what. It really helps keep my attention on the game and its details so I don't get to the stage like in Rome: Total War and other games where I get lost after just churning out units and have no clue how I ended up in Egypt or when it started to get light outside.

Its also humbling to read back a paragraph and see how confidently you wrote about crushing the rebellion before Christmas and how those supply wagons would only slow you down...

One things I would really like though would be a list in the after action summary screen which shows your individual unit strengths before and after, like the list the appears when you hover the cursor over a stack:

33rd Foot: 28/32
1st Art: 16/16

to

33rd Foot 4/32
1st Art: Lost

Particularly with the AWI, I tend to forget how many Militia Rgts from each state I really had at the beginning and particularly after a battle, where they take a whooping, its sad not to know if you've lost a whole Regiment.

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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon May 29, 2006 6:54 am

Chief Rudiger wrote:I think it crashes if you try to "load" any unit more than once per turn.

For example, if you have a un- or under commanded stack and tell it to move somewhere but it says it'll take ages you could intercept it with a lone leader or over commanded stack. However, I think it would crash if you told A to intercept B if C was also ordered to intercept either of them as well.

I'm unable to reproduce your crash, can you give the step by step procedure to reproduce it?

Additionally, you can't disembark from a ship and merge with a land unit in one turn. In both cases it will crash when you click "next turn". The 'disembark - intercept' crash makes reaching ports on the right turn really important, particularly when you've got a un-activated General sitting on top of your crucial Army.

I'm unable to reproduce your crash, can you give the step by step procedure to reproduce it?

Some examples of what can be done:

1. Disembark & Move:

Image

2. Disembark & Intercept distant unit

Image

3. boarded leader intercepting an already landed regiment which also intercept yet another regiment

Image

4. Resulting hosting: all troops merged

Image
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

User avatar
Sol Invictus
Posts: 825
Joined: Tue Jan 17, 2006 5:32 am
Location: Kentucky

Mon May 29, 2006 2:40 pm

I have noticed that most game forums are filled with people complaining about bugs and poor gameplay; since BOA is a quality product with intense developer interaction with the community, there is not alot of posts yelling for this and that. Calm and boring competence is a nice change from most game forums I frequent. I am simply quietly playing the game and anxiously awaiting word on the next release.
[SIGPIC][/SIGPIC]

"The fruit of too much liberty is slavery", Cicero

Chief Rudiger
Sergeant
Posts: 75
Joined: Mon May 22, 2006 10:13 pm
Location: Oban (Scotland)

Tue May 30, 2006 1:14 am

Pocus,

Humble apologies, whatever was causing my game to crash obviously had nothing to do with what I thought. Whatever was causing the crashes was doing so consistently enough for me to confidently think that there was a bug - I am genuinely amazed!

Sol Invictus

I take offence at the tone of your post. I can only assume you are accusing me, the only one with a complaint in this thread, of “yelling for this and that” and not just contently playing the game, warts and all.

While my first two posts on the board have been about bugs I think I’ve been completely justified in doing so and that it’s a bit off for you to post as you did in a thread asking lurkers to contribute.

If I’ve misinterpreted your posts I’m very sorry.

User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Tue May 30, 2006 7:08 am

@ Chief Rudiger:
If you get crashes then by all means send me the saved game with the description of the crash. We strive to remove all remaining bugs in BoA.

No offenses received, so no apologies needed ;)
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Seneca
Conscript
Posts: 8
Joined: Tue May 16, 2006 3:42 pm
Location: Houston Texas

Tue May 30, 2006 1:47 pm

(Mytwo cents) Sol's remark may have been a compliment to all of us here as well as to the developers for creating a truly quality game that generates a 'boring' forum - as opposed to ratty games that generate loud and obnoxious forums...

Pocus - thanks for the screenshots. I think I see how to do what I asked about...

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