Reiryc
Posts: 561
Joined: Sun Feb 26, 2006 10:47 pm
Location: kansas

What does TQ stand for?

Tue Feb 28, 2006 4:58 pm

Militia
Offensive Fire = 5
Defensive Fire = 6
Initiative = 5
Range = 3
ROF = 2
Protection = 0
TQ = 5
Assault = 7
Hits = 8
Damage Done = 1
Move Type = Medium Foot
Move Ratio = 100
Detection Land = 3
Detection Sea = 2
Hide Value = 1
Weight = 1
Police = 1
Supply Usage = 2
Supply Store = 4
Ammo Usage = 2
Ammo Store = 4
Supply Penalty = 50%
VP Value = 1
Upgrades to Infantry (not trained) and Light Infantry.


In the units models sheet, TQ is listed, what does it stand for?

Reiryc
Posts: 561
Joined: Sun Feb 26, 2006 10:47 pm
Location: kansas

Tue Feb 28, 2006 5:57 pm

Never mind, figured it out

TQ=Quality

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Adlertag
Posts: 2423
Joined: Wed Nov 30, 2005 6:35 pm
Location: Lyon(France)

Tue Feb 28, 2006 6:47 pm

Exact for TQ ; and perhaps one of the most important rating in the unit identity's card. TQ 10 seems to be the best with "Grenadiers".
La mort est un mur, mourir est une brèche.

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PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Tue Feb 28, 2006 6:59 pm

TQ = Troop Quality. One of its key function is during fire and assault

Units which are hit make a test under their TQ: if they fail, the stop firing (i.e. run)...

In addtion, during assaults, each unit makes a test under its TQ: if it fails, it stops assaulting..

Usually, Miitias have low TQ...but if they have proper officers (those with the Militia abilty), their TQ increases by +2

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