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by Feltan
Tue Aug 30, 2011 1:13 am
Forum: Pride of Nations
Topic: Allies not so cooperative?
Replies: 9
Views: 4737

I tend to agree it is not as intended. Especially so since one receives a message at the end of the turn to the affect that -- due to your alliance, Austria is returning X-blank-X to your control.

Regards,
Feltan
by Feltan
Mon Aug 29, 2011 5:33 pm
Forum: Pride of Nations
Topic: Allies not so cooperative?
Replies: 9
Views: 4737

Allies not so cooperative?

Playing as Russia: I did not provoke the holy land event and have stayed allied with Austria. It is now about 1863. Problem. In dealing with the many minor revolts and the larger Polish insurrection, the Austrians have come to my aid. However, when it is time to give land back, they often keep it. A...
by Feltan
Mon Aug 15, 2011 7:43 pm
Forum: Pride of Nations
Topic: A big WOW and a question about 'slow' turns
Replies: 27
Views: 14213

I am going to assume that the PoN is essentially an application sitting on top of an embedded database/memory structure. I suspect the issue is the SQL (or SQL-like language) that puts data into the database and recalls it. It isn't the CPU that is saturated, rather it is the efficiency of the SQL. ...
by Feltan
Mon Aug 15, 2011 6:35 am
Forum: Pride of Nations
Topic: Maintaining the Russian Army
Replies: 8
Views: 5142

I do have the option for historical attrition selected. The mistake I was making was this: I assumed that units in defensive positions and not moving (i.e., not campaigning) would suffer minimal loss. Not so. The "trick" to keeping attrition losses to a minimum is to have all units inside a structur...
by Feltan
Mon Aug 08, 2011 1:01 am
Forum: Pride of Nations
Topic: Maintaining the Russian Army
Replies: 8
Views: 5142

No reason to suspect it is not being paid. The text box at end of turn states it is being paid, and I have more than enough of each categeory stockpiled. Hmmmm, based on the responses to this thread, it seems as if no one else is facing this issue. Which means I must be doing something wrong! Regard...
by Feltan
Sun Aug 07, 2011 4:56 pm
Forum: Pride of Nations
Topic: Maintaining the Russian Army
Replies: 8
Views: 5142

The problem is that after a few game months, my units are getting weaker and weaker. I have no problem paying the maintenance every turn; however, despite that units are attrited down below 50% in many cases.

Regards,
Feltan
by Feltan
Sun Aug 07, 2011 8:36 am
Forum: Pride of Nations
Topic: Maintaining the Russian Army
Replies: 8
Views: 5142

Maintaining the Russian Army

How? The "tax" that happens each turn for money, manufactured goods, conscripts and officers doesn't seem to maintain the military. Which begs the question exactly what this "tax" is supposed to be doing. Replacements. I can readily understand why you would need replacements to make up for combat lo...
by Feltan
Wed Aug 03, 2011 4:10 pm
Forum: Pride of Nations
Topic: August 2011 BETA patch 1.01i
Replies: 31
Views: 15086

Question. I do not see it explicity addressed in the release notes above. Does this patch correct the "early England victory" problem? I made a change/hack to the files to prevent sudden death -- do I need to re-apply that fix to prevent the game from ending in the 1859-1861 timeframe with an Englan...
by Feltan
Mon Aug 01, 2011 5:51 am
Forum: Pride of Nations
Topic: Harbor?
Replies: 3
Views: 3294

You would think there is an ability to harbor more shipping, or handle more supply transfer.

However, since you've asked --- I have to say I don't know. I've never increased the size of a harbor.

Regards,
Feltan
by Feltan
Mon Aug 01, 2011 5:48 am
Forum: Pride of Nations
Topic: WTB some Mfg goods
Replies: 9
Views: 5496

montgomeryjlion wrote:...So obviously, you're referring to the American Army?


I would not recommend calling in air strikes or artillery based upon some internal compass and a natural sense of direction -- map coordinates are really helpful in such situations.

Regards,
Feltan
by Feltan
Mon Aug 01, 2011 5:41 am
Forum: Pride of Nations
Topic: How long does the turn calculation take for you?
Replies: 10
Views: 5799

I don't have quantitative data, but there seems to be a difference between countries. Playing as the U.S., turns took 5-10 minutes to resolve. Now, playing as Russia, maybe 3 minutes. I am also pretty sure, turns take longer as the game progresses -- which makes sense since a whole lot more is going...
by Feltan
Thu Jul 28, 2011 11:12 pm
Forum: Pride of Nations
Topic: WTB some Mfg goods
Replies: 9
Views: 5496

Well, since I used to be an officer with a map, I am not going to tell you. :mdr:

Regards,
Feltan
by Feltan
Thu Jul 28, 2011 3:24 pm
Forum: Pride of Nations
Topic: Potential Colonial Development Defect
Replies: 4
Views: 3522

Potential Colonial Development Defect

I say potential, because it may simply be a matter of how one defines things. The situation is this: U.S. CG in about 1859 or so; I have heavily used colonial development on the continent -- essentially using every development card that may be available between Misourri and California every turn. Th...
by Feltan
Tue Jul 26, 2011 3:28 pm
Forum: Pride of Nations
Topic: Minor Map Issues #2
Replies: 4
Views: 4009

Bump

With Phil and Pocus back, I was hoping they could take a look at this suggestion.

Regards,
Feltan
by Feltan
Tue Jul 26, 2011 3:21 pm
Forum: Pride of Nations
Topic: Diplomacy
Replies: 11
Views: 6316

In addition to the war resolution limitations, I would really like to see a more straightforward way of improving relations with a given country. True, that such efforts might not succeed; however, it is both boring and ineffective to offer state visits or supply or commercial treaties to countries ...
by Feltan
Sun Jul 24, 2011 4:07 pm
Forum: Pride of Nations
Topic: Urban Transportation Error
Replies: 7
Views: 4890

Thanks.

Funny, since the icon shows a cable/street car -- indicating actual urban transportation.

You'd figure improving a Track would show a dirt road and wagons.

Regards,
Feltan
by Feltan
Sun Jul 24, 2011 3:44 pm
Forum: Pride of Nations
Topic: Urban Transportation Error
Replies: 7
Views: 4890

Urban Transportation Error

Playing as U.S. campaign game. When congress authorizes the Urban Transportation option, it shows up just fine in the area improvement section. However, the restrictions and conditions has an error. It requires a minimum transportion level of TRACK, and a maximum transportion level of TRACK. Hence, ...
by Feltan
Sun Jul 10, 2011 3:25 pm
Forum: Pride of Nations
Topic: Minor Map Issues #2
Replies: 4
Views: 4009

For reference, the provinces in Southern California do already have oil resources in the game - but they only appear on the map after you've researched the appropriate technologies. Would oranges count as tropical fruit or ordinary fruit? It does seem reasonable to give Los Angeles a resource to re...
by Feltan
Sun Jul 10, 2011 4:27 am
Forum: Pride of Nations
Topic: English Wording Suggestions
Replies: 4
Views: 4064

'Hevea plantations'. I kept getting messages saying Brazil had built these, and I didn't have a clue what it was talking about until I checked Wikipedia: Hevea brasiliensis is the Latin name for the rubber tree. So could I suggest changing the event text to "Rubber plantations"? Thank you! I had no...
by Feltan
Sun Jul 10, 2011 4:25 am
Forum: Pride of Nations
Topic: Minor Map Issues #2
Replies: 4
Views: 4009

Minor Map Issues #2

Ohio: The region that has the city of Cleveland in it is called Sandusky. However, the city of Sandusky is in a region called Maumee. For clarity, the region that has Cleveland in it should be called Cuyahoga -- the major river that runs through that region. California: The southern most two regions...
by Feltan
Tue Jul 05, 2011 9:03 pm
Forum: Pride of Nations
Topic: Minor map issue
Replies: 4
Views: 3221

That would work as well. Today Youngstown would be the predominant town in that region, but thinking about it, Steubenville was probably more influential during this time period.

Regards,
Feltan
by Feltan
Tue Jul 05, 2011 5:42 pm
Forum: Pride of Nations
Topic: Minor map issue
Replies: 4
Views: 3221

Minor map issue

I didn't see a thread for bug reporting, so let me add one minor issue and someone can cut and paste if there is a special thread for reporting. Playing as U.S.; the map for Ohio is showing two cities named Dayton, one to the east of Columbus, and one to the west. The city to the east of Columbus sh...
by Feltan
Wed Jun 29, 2011 5:36 pm
Forum: Pride of Nations
Topic: Sugar, Spice and Everything Nice
Replies: 41
Views: 21311

I don't see marriage as a democracy. Rather, it is a series of discussions and compromises.

My wife and I discuss things, then we compromise and do it her way.

Regards,
Feltan

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