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by Ace
Thu Feb 18, 2016 8:02 am
Forum: WON Technical support / Aide technique
Topic: Playing the latest beta as France...
Replies: 12
Views: 5696

Do you get VP penalty for not declaring on them?
by Ace
Sat Feb 13, 2016 7:50 pm
Forum: To End All Wars
Topic: Is defense underpowered in this game??
Replies: 32
Views: 14233

I would increase Inf element weight from 1 to 2. Remember, there were double number of elements in beta. When it was decided to halve number of elements in Corps and increase base element size, we forgot to increase its weight.
by Ace
Thu Feb 11, 2016 10:29 pm
Forum: Wars of Napoleon
Topic: Suspend Habeas Corpus
Replies: 9
Views: 3646

In home territory yes, but in occupied territory. I am not so certain.
by Ace
Thu Feb 11, 2016 10:26 pm
Forum: To End All Wars
Topic: Is defense underpowered in this game??
Replies: 32
Views: 14233

Sadly, my PBEM came to a stall after my opponent quited. But we both came to the conclusion available movemetn was off the chart.
by Ace
Thu Feb 11, 2016 6:38 pm
Forum: To End All Wars
Topic: Is defense underpowered in this game??
Replies: 32
Views: 14233

I mentioned it in another thread. It would help a lot, but increasing unit weight would help even more since it wouldn't interfere with amount of rail points needed for ammo distribution if no units are railed around.
by Ace
Thu Feb 11, 2016 5:07 pm
Forum: Wars of Napoleon
Topic: Suspend Habeas Corpus
Replies: 9
Views: 3646

What is reasoning behind NM requirement?
by Ace
Thu Feb 11, 2016 3:22 pm
Forum: To End All Wars
Topic: Is defense underpowered in this game??
Replies: 32
Views: 14233

How much PBEM have you played?
by Ace
Wed Feb 10, 2016 6:44 am
Forum: To End All Wars
Topic: Is defense underpowered in this game??
Replies: 32
Views: 14233

I agree about not having static lines, but it wasn't as erratic as this game can portrait. Combination of too much rail points and the same artillery stats for both defense and offense makes it impossible to defend against concentrated assault, be it from the Russians or from the Germans.
by Ace
Tue Feb 09, 2016 10:15 pm
Forum: To End All Wars
Topic: Is defense underpowered in this game??
Replies: 32
Views: 14233

The sideeffect is you can't have actual frontlines in the east because of that. Attack is always better than defense because you get to choose where to attack. Forcing PBEM player to spread into a frontline is possible only by increasing defense values.
by Ace
Tue Feb 09, 2016 8:39 pm
Forum: To End All Wars
Topic: Is defense underpowered in this game??
Replies: 32
Views: 14233

I wasn't at set to defend at all cost. Heavy artillery ratio wasn't a factor. I wasn't in high entrench level, but even with low entrenchment values, I expect 1:1,5 odds to hold the line at least for a turn.
by Ace
Sun Feb 07, 2016 5:56 pm
Forum: Wars of Napoleon
Topic: Boulogne Quickfix prevents the game from loading.
Replies: 8
Views: 3821

Only checking the obviuous
There is regions folder inside graphics folder and inside gamedata folder. You 've put it in gamedata folder?
by Ace
Sun Feb 07, 2016 3:50 pm
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 371
Views: 935217

Why they threw out trn file out in the first place is a mystery to me
by Ace
Sun Feb 07, 2016 2:40 pm
Forum: Wars of Napoleon
Topic: Am done for a while
Replies: 9
Views: 3949

Ideal would be to temporary share file via dropbox.
If that's not possible ziping hst file should be enough.
by Ace
Sun Feb 07, 2016 8:03 am
Forum: To End All Wars
Topic: Is defense underpowered in this game??
Replies: 32
Views: 14233

Is defense underpowered in this game??

I found myself numerous times on the loosing end in a defensive battle where I was outnumbered 1,5:1. I would have thought in ww1 era, attackers needed more favorable ratio to achieve a breakthrough. Most generals have better offensive stats, so maybe better defensive stats for models or higher tren...
by Ace
Fri Feb 05, 2016 10:13 am
Forum: Wars of Napoleon
Topic: Replacements
Replies: 5
Views: 2469

They are going probably to fixed city garrisons on the map. Garisons start with only 1 regiment but can be buffed up to evven 4 regiments if enough replacements are available. The game will prioritize replacements on unfixed stacks and use replacements on garissons.only if more than 5 replacements a...
by Ace
Fri Feb 05, 2016 6:57 am
Forum: Wars of Napoleon
Topic: Leader Ratings vs Leader Traits.
Replies: 10
Views: 4410

Divisional commander give +3% per off or def rating. Big divisional offensive rating gives high chance for sucsessfull cavalry charge. Big defensive rating increases chance to form infantry square in face of cavalry charge. Most traits give bonuses regardless if the commander comands the divisions, ...
by Ace
Thu Feb 04, 2016 10:40 pm
Forum: Help improve WON
Topic: ---> Public beta patch 1.02 , April 11th version <---
Replies: 165
Views: 81294

I am pretty sure on a fresh install, you can apply officia patch, and then the latest beta patch.
by Ace
Thu Feb 04, 2016 10:09 pm
Forum: Help improve WON
Topic: ---> Public beta patch 1.02 , April 11th version <---
Replies: 165
Views: 81294

Ussually, Ageod patch includes all previous patches. But I can't confirm on this one.
by Ace
Thu Feb 04, 2016 9:53 pm
Forum: Help improve WON
Topic: ---> Public beta patch 1.02 , April 11th version <---
Replies: 165
Views: 81294

Perhaps its better for them to never leave to the sea :mdr:
by Ace
Thu Feb 04, 2016 11:50 am
Forum: Wars of Napoleon
Topic: Leader Ratings vs Leader Traits.
Replies: 10
Views: 4410

Choose 4/4/4 any day of the week.
by Ace
Thu Feb 04, 2016 5:27 am
Forum: EAW Mods
Topic: To End All Wars Mod - Ultimate Enhancement Mod
Replies: 371
Views: 935217

So last night I figured out how to turn back on the old .trn file structure so each playable nation has it's own trn file. For a multiplayer game such as this, do you guys think the .trn format is preferable to the one .hst file? IMO, it is, but wanted to see what everyone else thought. That is exc...
by Ace
Mon Jan 25, 2016 10:06 am
Forum: Wars of Napoleon
Topic: Question on Organizing non-Corps Armies
Replies: 16
Views: 8415

Surplus leaders benefit is limited, if any.
Stack receives their trait benefits, and they contribute to thetotal CP if maximum haven't already been reached.
by Ace
Mon Jan 25, 2016 9:24 am
Forum: Wars of Napoleon
Topic: Start Movement delay question
Replies: 6
Views: 2879

Actually, as long as two stacks can MTSG, they "ll participate in battleanyway.

If the stacks don't share command strucutre, they would havedifficultty coorsinating in RL as well.
by Ace
Fri Jan 22, 2016 6:04 pm
Forum: Wars of Napoleon
Topic: Fleet Replacements
Replies: 19
Views: 7594

Straight Arrow wrote:Does this hold in other games? Say CW2, AJE or ROP?



No, this comes with new simplified replacement system.
by Ace
Fri Jan 22, 2016 3:17 pm
Forum: Wars of Napoleon
Topic: Fleet Replacements
Replies: 19
Views: 7594

If the ship is being built (already received an element), it is considerd by the engine as imobile. The engine doesn't replace missing elemnts in locked units unless more than 5 chits are available. It is implemented so locked garrisons receive replacements only when chits are plentifull. Personaly,...
by Ace
Fri Jan 22, 2016 3:09 pm
Forum: To End All Wars
Topic: Military control and railway movement
Replies: 1
Views: 1374

MC at the trn begining is relevant.
by Ace
Fri Jan 22, 2016 5:52 am
Forum: Wars of Napoleon
Topic: Military Reforms Script
Replies: 14
Views: 5692

Sidieon, you are not very familiar with American Civil war, is it?
What you are saying isn't true. Sherman march contributed to the fall of Confederacy, but it didn't force Lee out of Richmond.
by Ace
Thu Jan 21, 2016 11:12 pm
Forum: Wars of Napoleon
Topic: What were you thinking here?
Replies: 29
Views: 10129

I agree. Very challenging to predict the economics and then form that into game balance over a 10 year game. I'm not doing anything with Britain yet except removing their draft capabilities, since they didn't draft. That *might* bring Britain back into a basic historical view. They only expanded by...
by Ace
Thu Jan 21, 2016 4:27 pm
Forum: Help improve EAW
Topic: Unit transport weight should be doubled
Replies: 2
Views: 2674

Perhaps, increasing unit weight is a better approach because we wouldn't interfere with supply distribution requirements.
by Ace
Thu Jan 21, 2016 2:24 pm
Forum: Help improve WON
Topic: Patch 1.02 Beta January 19, 2016
Replies: 38
Views: 15303

He means, AI will change behaviour slightly if you continue game that was started with previous patch.
It should change behaviour more if new game is started.

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