Search found 22 matches

Go to advanced search

by Andy1909
Mon Nov 08, 2010 2:27 pm
Forum: Help to improve RoP
Topic: Frasers/Cavendish Light units
Replies: 10
Views: 7021

Hi Ebbingford, OK you've have made a few people happy mentioning the reprint of the Savory book. :) And also created a topic of discussion over the weekend. Where in the Savory book is the info. No one I have chatted with has heard of these units (including two people who have written extensively on...
by Andy1909
Sat Nov 06, 2010 12:13 pm
Forum: Help to improve RoP
Topic: Frasers/Cavendish Light units
Replies: 10
Views: 7021

Ebbingford, quick query for you. Whats the standard of the reprint like? not just photocopied is it?
by Andy1909
Sat Nov 06, 2010 11:39 am
Forum: Help to improve RoP
Topic: Frasers/Cavendish Light units
Replies: 10
Views: 7021

:)

Cool, the last time I saw a copy for sale from Caliver, it was a good few years back and going for over £150 if I remember right. That price stuck in head for some reason :) Hadn't heard about the reprint. mmmm November, close to Christmas, feels a few hints coming on to the other half about what a ...
by Andy1909
Sat Nov 06, 2010 10:55 am
Forum: Help to improve RoP
Topic: Frasers/Cavendish Light units
Replies: 10
Views: 7021

Always amazed

Thats the one book I have never even seen (let alone afford, and the library couldn't get a copy of it either) in all my gaming, Savory. No other book I have ever seen has ever made any reference to these units. And I have never ever seen them on the tabletop. Surpising considering what Wargamers ar...
by Andy1909
Sat Nov 06, 2010 1:53 am
Forum: Help to improve RoP
Topic: Frasers/Cavendish Light units
Replies: 10
Views: 7021

Frasers/Cavendish Light units

In 1761 Britiain gets Cavendish's and Frasers Light units as part of an event. I was just wondering where these units come from. (wargamed syw tabletop in 15mm for nigh on 20 years) I have never come across them before. Went back and checked ref material.. The closest I can come to them is... 67th R...
by Andy1909
Fri Nov 05, 2010 12:35 pm
Forum: Modding AGE engine games
Topic: Adding units.(or trying)
Replies: 23
Views: 11008

Sorted

OK at last. it's done. Found out that Essex, hadn't bothered going out and buying his stars to show his rank. On his portrait he was a 1 star, but his Title was Major General Earl of Essex on his info page. Guess who didn't realise they had to change the image ID field in Models database to show his...
by Andy1909
Fri Nov 05, 2010 11:16 am
Forum: Modding AGE engine games
Topic: Adding units.(or trying)
Replies: 23
Views: 11008

99% sorted

The comment about referencing an old model was right on the money. Woke up at 2am this morning (AGEOD IS HAZARDOUS TO HEALTH) having remembered a post in which someone mentioned deleting the model cache file. Internet connex was down so couldn't check forum. But hey if I break the game I can easily ...
by Andy1909
Fri Nov 05, 2010 12:49 am
Forum: Modding AGE engine games
Topic: Adding units.(or trying)
Replies: 23
Views: 11008

uni/mdl folders

I was too lazy to go thru and change individual units. So i did a what you did, a csv split into seperate model and uni folders then just moved the whole shebang over. The game actually see's the new commanders. It just hasn't removed the abilites or promoted Essex from a 1 star to a 2 star. checkin...
by Andy1909
Fri Nov 05, 2010 12:37 am
Forum: Modding AGE engine games
Topic: Adding units.(or trying)
Replies: 23
Views: 11008

that could make sense

That could way make sense as it's the new commanders abilities that are screwed as I said, so investigation time :) Question for you, the one thing I was a bit concerned about when creating the new generals was the seniority option. The defaults have the same seniority, but there again so do a coupl...
by Andy1909
Fri Nov 05, 2010 12:35 am
Forum: Modding AGE engine games
Topic: Adding units.(or trying)
Replies: 23
Views: 11008

Hi Grey

Yep, finally got it sorted, see my last post. My own silly fault. Thanks for all the help. Few issues to work through, when I created the new brigadiers I took away their cavalry ability. But it is still showing up in the game. Name changes came through ok. Earl of Essex, Cromwell and Newcastle (sha...
by Andy1909
Fri Nov 05, 2010 12:12 am
Forum: Modding AGE engine games
Topic: Adding units.(or trying)
Replies: 23
Views: 11008

OK this isone of those moments

OK, just in case anyone else has been an idiot out there. This is to let you know you're not alone. Don't assume anything. Total Idiot right here!! The scen is now loading...why..... Go back a few posts and find the comment about the hannoverian grenadiers and carabiniers. I should have checked a bi...
by Andy1909
Fri Nov 05, 2010 12:00 am
Forum: Modding AGE engine games
Topic: Adding units.(or trying)
Replies: 23
Views: 11008

Ok step forward

PLEASE SOMEONE STICKY A COMMENT: If you're going to try modding this game. Turn on error logging in the options system menu. That way you will get an idea of what s going wrong. This will help muppets like me when trying to do things they probably shouldn't do :) Still not generating a scriptreport ...
by Andy1909
Thu Nov 04, 2010 11:35 pm
Forum: Modding AGE engine games
Topic: Adding units.(or trying)
Replies: 23
Views: 11008

Not given the option

I don't get the choice to continue, yes or no. What happens is, F9 as loading, edit on. The game then goes throught to the game screen and flashes up a message saying loc, scenario can't be completed 1 error. then the box disapears after 2 seconds or so and the game sits on the main window doing not...
by Andy1909
Thu Nov 04, 2010 11:20 pm
Forum: Modding AGE engine games
Topic: Adding units.(or trying)
Replies: 23
Views: 11008

Script report text file

Here's the script report file.

Currently doing a side by side comparison of the backup setup file with the updated one. Just to see what I missed or got wrong.
by Andy1909
Thu Nov 04, 2010 11:09 pm
Forum: Modding AGE engine games
Topic: Adding units.(or trying)
Replies: 23
Views: 11008

Main log file.

Main log file shows 1 error, showing check script report txt file.

Here's the main log file. Script report can't be loaded due to size.

When you look in the script report it still doesn't give an indication.

thx
by Andy1909
Thu Nov 04, 2010 10:46 pm
Forum: Modding AGE engine games
Topic: Adding units.(or trying)
Replies: 23
Views: 11008

Thanks GL

I figured there was some link I was missing. Hadn't realised the game generated the new scenario fron the script that way. Got to the main game screen in edit mode. box says loc scenario can't be completed, 5 errors. then fails. Looking into the script report it doesn't show any errors or warnings t...
by Andy1909
Thu Nov 04, 2010 7:52 pm
Forum: Modding AGE engine games
Topic: Adding units.(or trying)
Replies: 23
Views: 11008

Adding units.(or trying)

For the fun of it and to see if I could, I was messing round with the game, trying to add units into the 1756-63 scenario. Using Primasprits post and some others as reference. I ended up trying to add two brigades of British Infantry to Stadt at the start of the campaign along with two brigadiers an...
by Andy1909
Wed Nov 03, 2010 3:03 pm
Forum: Rise of Prussia
Topic: 20th Foot
Replies: 2
Views: 2764

Thanks

Tend to shy away from Beta's until they become the real deal :)

Thanks for letting me know someone had changed it .
by Andy1909
Wed Nov 03, 2010 2:56 pm
Forum: Rise of Prussia
Topic: 20th Foot
Replies: 2
Views: 2764

20th Foot

*popped this in the wrong place, if one of the Admins could move it to OOB issues please* Just one small quibble in what is other wise a great game. And can't see if it has been pointed out anywhere else in the forum. The 20th Foot (Patch 1.02) is listed as a Fusilier unit. At this time it was a "no...
by Andy1909
Fri Nov 07, 2008 3:28 pm
Forum: AACW Mods
Topic: Modding q's Re-Family field and Unit Pool
Replies: 2
Views: 2678

sorted, sort of.

No worries on the second issue, not sure how,but after fiddling with I don't know what. The unit now appears in the correct NY section of the replacement pool. After a bit more fiddling, I'm not sure that the Family field is used for the upgrade path. Could someone advise on what this field actually...
by Andy1909
Fri Nov 07, 2008 11:31 am
Forum: AACW Mods
Topic: Modding q's Re-Family field and Unit Pool
Replies: 2
Views: 2678

Modding q's Re-Family field and Unit Pool

I wonder if it's possible for someone to answer a couple of questions. One info and one help with solution type Q. I've been messing round with changing the brigade structure in the game and I'm trying to figure out exactly what the "family type" field refers to in the units DB file. I suspect it ma...
by Andy1909
Tue Nov 04, 2008 11:13 am
Forum: AACW Technical support / Aide technique
Topic: Critical Error
Replies: 18
Views: 7869

One reason and solution? for Critical error

I had the same kind of critical error as ctwino was getting. Critical error while trying to load the save game menu. The game crashed during turn resolution period. When restarting the game, that critical error kept popping up when trying to get back to the old game. My log showed exactly the same 2...

Go to advanced search