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by Massattack
Mon Sep 22, 2008 8:48 pm
Forum: AGEod's American Civil War
Topic: Odd Control Flag
Replies: 7
Views: 5145

Pirates are in charge in Memphis.............Oh wait! The skull is missing!! :wacko:
by Massattack
Fri Aug 01, 2008 8:59 pm
Forum: Help to improve AACW!
Topic: crash when pulling out corps commander
Replies: 9
Views: 4776

Sounds similar to a crash I had recently. I am not sure it was the corps commander I was pulling out, but it was definitely a stack of generals in Washington. Sorry I did not retain a game save, it was a few day ago.

Regards
by Massattack
Sat Jul 19, 2008 6:45 pm
Forum: AGEod's American Civil War
Topic: How important is the Mississipi?
Replies: 5
Views: 3490

Daxil wrote:If you controlled the misssissippipeepee you could also base your ships in strategic points in the river to block re-supply via water for the trans missipeepee confederate army.


I think your spellchecker is mississipbehaving :niark:
by Massattack
Wed Oct 03, 2007 6:34 pm
Forum: AGEod's American Civil War
Topic: AACW players - We need some information from you
Replies: 138
Views: 71334

Windows XP Home. ATI Mobility Radeon X800

Game very stable, but memory problems after playing for a long time.

Regards
by Massattack
Wed Aug 15, 2007 12:00 pm
Forum: AACW Technical support / Aide technique
Topic: Memory Issues
Replies: 34
Views: 15921

I suffer the exact problems as PBBoeye with AACW. My specs are Intel Pentium 4 3.2ghz CPU, ATI X800 256mb graphics with Omega drivers. After many turns of AACW, I close the game and my computer struggles. I get the popup message from Windows saying I have insufficient memory, and only a shut down/re...
by Massattack
Wed Jul 25, 2007 11:15 am
Forum: AGEod's American Civil War
Topic: Moving along coastal waters w/ironclads
Replies: 16
Views: 9819

It should just require a change in the chance to evade. If set to evade combat, greatly increase the chance to evade forts, without screwing up the chance of being found by patrolling ships. Hopefully something Pocus can fix when he comes back from his well deserved "vacance". Regards NB As per Quee...
by Massattack
Wed Jul 25, 2007 11:00 am
Forum: Help to improve AACW!
Topic: OK one last, Balloons in florida
Replies: 6
Views: 3877

Use stronger string. :)
by Massattack
Tue Jul 24, 2007 11:04 am
Forum: AGEod's American Civil War
Topic: Completely new to the game
Replies: 13
Views: 7511

While I use the ERTY keys to cycle through units each turn, sometimes it is useful to open the ROSTER page and use the filter keys on the left to pick out a particular unit. Clicking on it will then take you to its icon on the map.

Regards
by Massattack
Tue Jul 17, 2007 11:13 am
Forum: AGEod's American Civil War
Topic: Artillery whats the difference (except more bang for the buck)?
Replies: 32
Views: 15900

I assumed this meant building a unit in a particular state, rather than manufacturing artillery in that state, if that makes sense. By this I think the game means you to, for example, create a particular type of arty unit in for example Kentucky. The actual manufacture of the arty may take place els...
by Massattack
Tue Jul 10, 2007 3:04 pm
Forum: AGEod's American Civil War
Topic: ---> AACW 1.05g Quickfix <---
Replies: 19
Views: 10816

I am also getting a much longer game loading time. After a 2 hour session, I had trouble quitting with windows telling me I had low virtual memory. I have not noticed these problems with earlier patches. Regards This may have been some problem associated with accumulating patches on top of each oth...
by Massattack
Mon Jul 09, 2007 11:01 pm
Forum: AGEod's American Civil War
Topic: ---> AACW 1.05g Quickfix <---
Replies: 19
Views: 10816

I am also getting a much longer game loading time. After a 2 hour session, I had trouble quitting with windows telling me I had low virtual memory. I have not noticed these problems with earlier patches.

Regards

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