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by Bargus
Fri Jun 26, 2020 6:11 pm
Forum: To End All Wars
Topic: how works replacement?
Replies: 1
Views: 83

Re: how works replacement?

It depends on the settings. If you have "auto replacements" "on," the AI will automatically use some of your money/WS/manpower on buying replacements. If you have it "off," you'll need to go to the war production screen "F2, I think) in the little book thingy. Ther...
by Bargus
Tue May 05, 2020 8:40 pm
Forum: To End All Wars
Topic: Who's in charge here?!!!
Replies: 3
Views: 842

Re: Who's in charge here?!!!

Haha, damn frustrating, isn't it? I think having ships locked while filling out can be stopped if you don't set them to "green/green" while in port. At least, that's been my experience as best I can recall. Having no replacement chits would probably work, too, but I'm honestly not sure.
by Bargus
Fri Apr 17, 2020 12:39 pm
Forum: To End All Wars
Topic: Bogus Subs, Control of the Undersea Cable, & all That
Replies: 3
Views: 938

Re: Bogus Subs, Control of the Undersea Cable, & all That

Durk- Quite possibly! I don't recall what settings I've used in my 2 completed games as the CP against the AI.
by Bargus
Thu Apr 16, 2020 1:50 pm
Forum: To End All Wars
Topic: Bogus Subs, Control of the Undersea Cable, & all That
Replies: 3
Views: 938

Re: Bogus Subs, Control of the Undersea Cable, & all That

Not sure if it's different for PBEM, but I haven't seen the Lusitania or US anger when I keep U-boats out of the Atlantic shipping box against the AI. I still see the US drift towards the Entente slowly. Having U-boats in the Mediterranean box doesn't seem to anger the US, either. Not sure about sur...
by Bargus
Mon Mar 02, 2020 1:47 pm
Forum: Civil War II
Topic: Using the Union Navy
Replies: 11
Views: 2115

Re: Using the Union Navy

Thanks, Grey Fox! Good stuff.
by Bargus
Thu Feb 27, 2020 3:22 pm
Forum: Civil War II
Topic: Using the Union Navy
Replies: 11
Views: 2115

Re: Using the Union Navy

Thanks again, CitizenX!
by Bargus
Wed Feb 26, 2020 4:03 pm
Forum: Civil War II
Topic: Using the Union Navy
Replies: 11
Views: 2115

Re: Using the Union Navy

Thanks, guys! Appreciate the help!

2 follow-up questions:

1) So in general, it's better to siege forts than storm them?

2) If you park ships outside a harbor, but there are forts there, will your ships get whittled down and sunk after a few turns?


Thanks again!
by Bargus
Tue Feb 25, 2020 5:47 pm
Forum: Civil War II
Topic: Using the Union Navy
Replies: 11
Views: 2115

Using the Union Navy

Hi all, I've got a couple newbie questions on using the Union Navy properly. 1) I know the blockade squadrons go in the blockade boxes (as a single stack with transports, yes?). Should anything else go in the blockade boxes? In general, is it advisable to build more blockade squadrons? 2) What shoul...
by Bargus
Wed Nov 20, 2019 2:23 pm
Forum: To End All Wars
Topic: Hindenburg
Replies: 1
Views: 2495

Re: Hindenburg

I think you'd have to unassign his GHQ, and then re-make all your armies. You might take some morale hits doing this. Instead, you can just re-name the GHQ. I think if you alt-right click the tab where the army name is, it'll bring up a text box where you can re-name it. This works for any unit.
by Bargus
Wed Oct 02, 2019 12:49 pm
Forum: To End All Wars
Topic: How To Appoint Generals?
Replies: 3
Views: 2554

Re: How To Appoint Generals?

Hi Crow!

Make sure you have enough money and EPs for the decision to fire. The new generals should appear in your capital city on the next turn. Every new year you should get a few new generals in your capital as well.

Hope this helps!
by Bargus
Wed Sep 18, 2019 12:46 pm
Forum: To End All Wars
Topic: Newcomer to the game. Please help
Replies: 3
Views: 2935

Re: Newcomer to the game. Please help

Welcome Pete! Concerning your second point, as Durk said you can adjust AI settings in the Options menu on the main page. Some things that might help are setting the AI difficulty higher, raising the AI's aggressiveness, and giving the AI activation bonuses. There are some War Plans the Central Powe...
by Bargus
Tue Sep 03, 2019 1:08 pm
Forum: To End All Wars
Topic: Atlantic Merchants moved away from AI
Replies: 4
Views: 3110

Re: Atlantic Merchants moved away from AI

Hello Improve, Not entirely sure about the rest, but: >3. Does this even has an impact besides the WE missing out on some income generated from the Merchants? Cause i read in another post that GB never revolts and surrenders, no matter how high the Rebel Alignment is for them. You're correct: agains...
by Bargus
Tue Aug 13, 2019 12:55 pm
Forum: To End All Wars
Topic: Invading Serbia
Replies: 4
Views: 3836

Re: Invading Serbia

Thanks for the help, all! I only play vs AI, so I like setting these other challenges and goals for myself. I'll try a Serbia-first next time 'round and see how it goes.


Thanks again!
by Bargus
Fri Aug 09, 2019 2:41 pm
Forum: To End All Wars
Topic: Invading Serbia
Replies: 4
Views: 3836

Invading Serbia

Hi all, I'm wondering if anyone has any good ideas on invading Serbia as (primarily) Austria. I know it's not "good strategy," but I want to try the AH warplan with the focus on Serbia (Conrad?). My thoughts are keeping a holding, artillery-heavy force across from Belgrade, while I send a ...
by Bargus
Tue Jul 09, 2019 3:26 pm
Forum: To End All Wars
Topic: Tannenberg. Or, dude where's my army?
Replies: 5
Views: 4874

Re: Tannenberg. Or, dude where's my army?

Hi Zardoz, Not sure if this is what you're asking, but for the "synchronize movement" command the units need to start in the same province. It should work with any units (divisions, corps, armies) so long as they begin the turn in the same province. TEAW is a little different from some oth...
by Bargus
Thu May 30, 2019 2:19 pm
Forum: To End All Wars
Topic: How to transport land units by sea?
Replies: 5
Views: 4548

Re: How to transport land units by sea?

Good advice, as always, from Epa. To move units from England to France, start the turn with the land units and the transports in the same city/harbor. Drag the land units' tabs onto the ships' tabs (like combining corps). There should be a naval unit with land units "inside" it. Move the s...
by Bargus
Wed May 29, 2019 4:56 pm
Forum: To End All Wars
Topic: How to transport land units by sea?
Replies: 5
Views: 4548

Re: How to transport land units by sea?

Hi Ed! You need to have enough transport capacity to move land units by ship. If you hover over a land unit, you'll see a "weight" value (something like "3" or "12"). If you hover over a stack of ships, you'll see a carrying capacity number (something like 0/20). The sh...
by Bargus
Wed Apr 17, 2019 1:53 pm
Forum: To End All Wars
Topic: Conquering Africa as the CP
Replies: 2
Views: 5306

Conquering Africa as the CP

Hello all, I've become obsessed with trying to nab Africa as the Central Powers (against the computer; haven't ever done PBEM). I know it's a side-show and kind of silly, but I like it. I've found a few things that help: 1) If you are *not* at war with the UK for the first 2-3 turns (no Schlieffen P...
by Bargus
Fri Feb 08, 2019 9:17 pm
Forum: To End All Wars
Topic: War Plan conflict?
Replies: 2
Views: 6359

Re: War Plan conflict?

Thanks for testing it out, Epa!
by Bargus
Fri Feb 08, 2019 2:07 pm
Forum: To End All Wars
Topic: War Plan conflict?
Replies: 2
Views: 6359

War Plan conflict?

This may be a silly question, but I had a thought the other day:

What happens if the CP picks the historical Schlieffen Plan, and the WE picks one of the plans where they invade Luxembourg or Luxembourg/Belgium? Which side do Luxembourg and Belgium end up on?
by Bargus
Thu Jan 03, 2019 2:24 pm
Forum: To End All Wars
Topic: Question about munition wagons
Replies: 5
Views: 7485

Re: Question about munition wagons

Thanks for the help, all...as always you guys are great!

Building munition plants closer to the front is worth trying. Do we know if the game models existing factories? City/dept size probably accounts for this, but does it pre-load munitions plants in major cities?
by Bargus
Wed Jan 02, 2019 2:24 pm
Forum: To End All Wars
Topic: Question about munition wagons
Replies: 5
Views: 7485

Question about munition wagons

I've been noticing my munition wagons often take awhile to fill up. I have excess shells, so I don't think it's a shortage. When the wagons are empty, I shuttle them back to a depot (usually a bigger city). They often have to sit for a few turns before filling all the way up. The problem seems worse...
by Bargus
Mon Dec 03, 2018 3:53 pm
Forum: To End All Wars
Topic: question on alignment starting values
Replies: 2
Views: 7130

Re: question on alignment starting values

Thanks, Epa! That's why I'm wondering if it's random, or at least semi-random. I think I've read AARs on the site that have France choosing an aggressive plan (through Luxembourg and/or Belgium), and the UK starts less aligned to the WE. Certainly the Schlieffen and Ruprecht plans cause the UK to be...
by Bargus
Mon Dec 03, 2018 2:08 pm
Forum: To End All Wars
Topic: question on alignment starting values
Replies: 2
Views: 7130

question on alignment starting values

Hi all, I was playing around with some different starts, and had a question on the initial alignment values, for the UK specifically but really for any neutral: Do the plans that are picked determine the alignment values, or is it random? The reason I ask is I started a game with the CP Moltke plan ...
by Bargus
Wed Nov 28, 2018 4:20 pm
Forum: To End All Wars
Topic: I'm about to give up on this game...please help
Replies: 18
Views: 16850

Re: I'm about to give up on this game...please help

Hi Shadow, I'm a newbie to this game myself, and the previous replies all have great info. A have a couple more suggestions for you: 1) It sounds like you're playing primarily as the WE, right? If things are stalemated on the western front, why not try an "eastern strategy:" hit the Turks ...
by Bargus
Mon Oct 01, 2018 1:06 pm
Forum: To End All Wars
Topic: Advice on Moltke Plan (CP)
Replies: 6
Views: 9076

Re: Advice on Moltke Plan (CP)

Thanks so much, Epa! This is all very helpful! I'll try cutting off the Russian escape route via the rail lines as you suggested. Thanks again; that really helped me clarify my thinking, and taught me how to approach strategy in this game.
by Bargus
Thu Sep 27, 2018 1:00 pm
Forum: To End All Wars
Topic: Advice on Moltke Plan (CP)
Replies: 6
Views: 9076

Advice on Moltke Plan (CP)

Hi all, I'm a new, inexperienced player, and was looking for some tips on pulling off the Moltke Plan start as the CP against the computer. I know much depends on what the EE and WE do, but is there a general approach to take with Russia? I've been trying to swing Kluck and Bulow's armies southwards...
by Bargus
Thu Aug 02, 2018 12:52 pm
Forum: To End All Wars
Topic: Rebel alignment
Replies: 14
Views: 11593

Re: Rebel alignment

To piggy-back off this, I have 2 questions: 1) aside from forcing a surrender/armistice, does rebel alignment have any other effects? Like, hampering revenue, troop quality, etc.? And 2) is it true that computer controlled UK will never surrender due to high rebel alignment?


Thanks!
by Bargus
Thu Jul 26, 2018 6:53 pm
Forum: To End All Wars
Topic: Africa as CP
Replies: 2
Views: 8925

Africa as CP

Hi all! Wondering if anyone has had any luck trying to keep Africa as CP. From reading AARs and this forum, the conventional strategy seems to be to just hold out with your starting colonial forces for as long as you can. I'm curious if shipping any additional troops there early on would help. Maybe...
by Bargus
Fri Jun 29, 2018 2:43 pm
Forum: To End All Wars
Topic: New player, need naval and diplomacy help
Replies: 7
Views: 8504

Re: New player, need naval and diplomacy help

Thanks again, Durk! Epaminondas: terrorizing the Baltic is a great idea. Thanks! Maybe I got lucky, but I was able to move Spee to the Mediterranean without any trouble; the Brits hadn't entered the war yet and I put him on evade and green/green and just dragged him to the Med. Shipping box. In futu...

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