I 2nd Laruku's question as it was quite time consuming to reverse engineer the changes I made to the 1850 GC.scn file. So, if there is an easier and better way I am all for it.
Austria is my real focus. Korea is just sort of nation I am going to run on the side, and to give a friendly Asian port for Austria. She might even come in handy to attack Russia late game. I wonder if I can make the Boxer Rebellion be put down by a 9-Nation Alliance (instead historical 8, and with ...
A BUG!!! FROM AGEOD? NO WAY!!! SEND ME RUS AND I WILL PAY YOU!!! tag Tagwyn, I hope you are joking, as I am in no way trying to say there is a bug or anything. I am just trying to pass on how to edit the configuration files so people can play nations other than the main 8-10. Also, they can modify ...
This is part 3 of the 1850 GC.scn file I will talk about adding buildings and editing regions. Now since Korea in the default game starts as part of China. I had to move her cities underneath Korea, and change the ownership in the {GlobalRegions} attribute near the bottom of the 1850GC.scn file. I w...
This is part 2 of the 1850 GC.scn file. a bunch of lines below the multiplier last mentioned above you will see something like 10|100|0|300|1|300|. (NOTE: The lines maybe NULLS, like this: 1|107|942|50|Gar1|Gar2, or like this: 3|5|453|1000004|3|0|9999|PH1|PH2|PH3&. As of yet I am unsure with what ea...
This is part 1 of the 1850 GC.scn post. I need to break this up and truncate this to get across everything. So below will by our trusty Korean nation. as Laruku said above you take the number the nation is counted down from Great Britian and add 1000000. So, Korea is 1000084. {Faction} 1000084 0 110...
I am going to expound on this topic a little more trying to pass on some of what I have learned editing the game files to make Korea a playable nation. The below examples are for Korea, but will work for any nation. Most will be easier then Korea as she was a Tribal nation to start. Though I am repe...
Thank you very much. So changing the 0 to 7 I guess would activate the prestige. I'll check that later. It would but your Money would default to 0. It is better to just edit the line like this: |10|100|0|300|1|300||6|0| 7|300 |15|3|11|100|16|30|.... The above line is National Will 100, Money 300, P...
Well, I know where the prestige number is, but I'm not sure how to change for Argentina, because it is not a major. UK: 1000 prestige points 1000001|4|0|9999|PH1|PH2|PH3&20|3|456|1000001|3|0|9999|PH1|PH2|PH3&21|4|456|1000001|3|0|9999|PH1|PH2|PH3&33|10|531|1000001|2|0|9999|PH1|PH2|PH3&38|10|531|1000...
Yellow-ribbon thanks for the reply. I probably used the wrong term, but what you are saying is what I meant. I upped the percentage of good that my people buy, hoping that would make them happy. Generally, I get between .20% to .27% satisfaction raise a turn. However, I get killed every time the tax...
Is there an ideal national market size? I ask because I have played a few turns with Austria, and the satisfaction thing really prevents me from enjoying the game. I have increased national market percentage to 60% on all goods except Manufacturing Goods (which almost no one sells & you need for eve...
If you go into VGN/GameData/Factions folder and edit the appropriate file like 129-MEX.fac for Mexico you can move the troops. Change the line IsMajor = 0 to IsMajor = 1.
Most Latin American countries you have to do this for.