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DirectX to Renderer invalid call

Posted: Tue Mar 14, 2006 9:06 pm
by Wilhammer
DirectX to Renderer invalid call (Burst Mode)
Would you like to terminate the application?


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I get this when I have the game running, then the screensaver comes on (the one I use is the Windows XP 3d Flower Box). when I try to pull up BoA, I get the above error. Of course, I have to OUI out the erreur box, and then the game is shut down.

Kind of irritating.

And yes, the PC is fully up to date.

Let me know if you need anymore data - it is 1.03b; the game that is.

Posted: Tue Mar 14, 2006 11:23 pm
by Pocus
for now, the screensaver still crash BoA. You are not supposed to stop playing BoA in fact :)

Ok, seriously now, I have to recheck why the screen saver is not disabled when BoA is running, it was supposed to be. Games (DirectX) dont like screen savers...

Posted: Mon Mar 20, 2006 6:40 pm
by Kotik
I just got the same thing in the 1.04 patch.

Posted: Mon Mar 20, 2006 6:46 pm
by Pocus
hu? I checked and the screensaver don't activate anymore on my computers now.
Is it the energy saving or the screensaver really? And is it a saver registered normally in windows? Thats rather strange.

Posted: Mon Mar 20, 2006 7:09 pm
by Kotik
It could be the energy saver as I have that activated too. Well I had the error logger active if you want to take a closer look.

Posted: Mon Mar 20, 2006 7:12 pm
by Pocus
can you know if it was the screen or energy saver?

Posted: Mon Mar 20, 2006 7:17 pm
by Kotik
no. I got both screensaver and energysaver activated. I will try again with both disabled...

Posted: Mon Mar 20, 2006 7:21 pm
by Pocus
with just the screen saver enabled please, it should not triggers. I will see for the energy saver on my side.

Posted: Mon Mar 20, 2006 8:29 pm
by Kotik
I disabled the energysaver but I just had the problem again.

Posted: Mon Mar 20, 2006 8:35 pm
by Pocus
:bonk: . You see 1.04 when you load the game (sorry to be dense!)

Has anybody got this problem again? I will ask the testers if it triggers on their computers too.

Posted: Mon Mar 20, 2006 8:39 pm
by Kotik
Yes it is patch 1.04. i get supply you with a screeny if you want too :niark:

Posted: Mon Mar 20, 2006 8:55 pm
by Wilhammer
I'll give it whir when I get home with the new patch...but, I use the XP 3D Flower Box and no power settings - just the screen saver - as I had the issue in 1.03b.

How does your screensaver shut off work? Could it be that security settings on our PCs keep that procedure from running?

Posted: Mon Mar 20, 2006 9:12 pm
by Kotik
Well lately every time the screensaver has been activated a screen comes up and I have to click on my account to acess the desktop again almost like I have to loggin could it be that, that causes the problem?

If you dont know what screen Im takling about I got a screeny of it. I have no disabled it but it is too alte now so I will try it tomorrow. Thanks Pocus for your vigilante watch here on the forum despite the late hours even in France...

Posted: Mon Mar 20, 2006 9:35 pm
by Pocus
I use the standard Win32 function, SystemParametersInfo. Works on both my PC (XP OS).
I can also change the delay without disabling it, its a possibility (like a 24 hours delay before screensaving lol :) )

Posted: Tue Mar 21, 2006 5:32 am
by Kotik
Pocus wrote:I use the standard Win32 function, SystemParametersInfo. Works on both my PC (XP OS).
I can also change the delay without disabling it, its a possibility (like a 24 hours delay before screensaving lol :) )


:8o: I dont understand a word of what you are saying, but then Im no computer expert :8o:

Anyway I will try some things today and report back

*Erreur* Direct x invalid call (burst mode)

Posted: Sun Jul 02, 2006 10:02 pm
by pellew
I experience the same problem as I start up the game (Boa), and in my case it has nothing to do with screensaver or power management as I do not use any of those features.

Posted: Mon Jul 03, 2006 5:38 am
by Pocus
In which case do you get this DirectX error? As soon as you start the game?

Posted: Mon Jul 03, 2006 10:15 am
by pellew
The error occurs after textureloading is at 100%, the the boa display dies, where the error message follows.
thx.

Posted: Mon Jul 03, 2006 10:31 am
by Pocus
Can you send me to support@ageod.com the logs files (in Birth of America\boa\logs), and also your DxDiag file please?