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RUS or RoP multiplayer
Posted: Sat Dec 06, 2014 7:09 pm
by biztor
anyone whant to play a multi game of some of this games?
Posted: Mon Dec 29, 2014 10:53 am
by biztor
Ok, for Mato and MajorMayhem . We can play a RUS game, do you know if there is an escenario for 3 players? I dont have the game right here for check. I dont have a favourite side.
Posted: Mon Dec 29, 2014 1:00 pm
by MajorMayhem
biztor wrote:Ok, for Mato and MajorMayhem . We can play a RUS game, do you know if there is an escenario for 3 players? I dont have the game right here for check. I dont have a favourite side.
The "Revolution under Seige", "Admiral Kolchak's Siberian Coup and the Grand Campaign scenarios all have 3 sides (Reds, Southern White's and Siberian Whites).
From what I've read, the "Revolution under Siege" scenario is the best scenario for balance, but I've no real preference.
I'd like to play the Reds.
Posted: Mon Dec 29, 2014 10:04 pm
by biztor
ok.
Mayor - Reds
Matto - Siberian Whites
Me- Southern Whites
I played a multi game years ago, I dont remember what files I need to send.
Posted: Mon Dec 29, 2014 10:19 pm
by Matto
Great ... like host you must send TRN files. We will return ORD files.
I have 1.06a version, do you have the same?
And some preferred settings?
Posted: Mon Dec 29, 2014 10:20 pm
by Matto
Great ... like host you must send TRN files. We will return ORD files.
I have 1.06a version, do you have the same?
And some preferred settings?
Posted: Mon Dec 29, 2014 11:26 pm
by biztor
I have Patch 1.06a QwikFix 3, the last patch.
Then I start the game, do my turn and then save and send?
who will be the second?
Posted: Tue Dec 30, 2014 12:37 am
by MajorMayhem
Matto wrote:And some preferred settings?
How does this look?
Activation rule: the middle option
Delayed commitment: medium
Attrition: standard
Extended pool: historical
Naval boxes: ?
Randomized Generals: Slight or moderate? I suggest this purely out of self-interest: the Reds are stuck with a bunch of abymal 2-0-0 leaders.
Posted: Tue Dec 30, 2014 8:27 am
by Matto
MajorMayhem wrote:How does this look?
Activation rule: the middle option
Delayed commitment: medium
Attrition: standard
Extended pool: historical
Naval boxes: ?
Randomized Generals: Slight or moderate? I suggest this purely out of self-interest: the Reds are stuck with a bunch of abymal 2-0-0 leaders.
Sounds good, Naval boxes standard, Randomized Generals moderate ... no problem
Add to files generation ... you will generate new files and send to both at one time. We will return to you ...
Posted: Tue Dec 30, 2014 8:54 am
by Matto
2.5.1 Step 1: Create a game
The Hosting player chooses a Campaign/Scenario and a side and starts the game as usual. This automatically
generates a sub-folder in the C:\Program Files\Revolution Under Siege\RUS\Saves\ directory, named after the
Campaign or Scenario selected (1918 Campaign if you play the ‘1918-1923 Campaign’ scenario, for example).
Please note that a number helps differentiate between multiple instances of the same Campaign/Scenario. However,
the best way to avoid confusion is to rename the in-game Save (e.g. 1918 Campaign John vs. Joe). Do NOT rename
any RUS files externally to the game.
In this newly created folder you will find two or three TRN files, each with three letters indicating which side it
belongs to (RED, WHI or WH3).
Note: C:\Program Files\Revolution Under Siege\ is the default directory. This directory may be titled something
different if the game is installed to another location. It is also different for the different language versions of
Windows.
2.5.2. Step 2: Host Sends TRN file to Opponent(s)
The Hosting player sends his opponent(s) the TRN file with the opponent’s designation (i.e. if you play the RED,
then send the WHI and/or WH3 file to the appropriate opponent(s) ). The opponent(s) must store this file in the
folder named “Revolution Under Siege\RUS\Saves”. It is advisable to use subfolders to keep all PBEM games in
progress separate. For example, the opponent could save the TRN file under the “Revolution Under
Siege\RUS\Saves\JohnVsJoe” subfolder.
Note: In order to avoid possible data corruption during the file E-mail transfer process, it is strongly advised to EMail
the file using the Zip file and password options included.
2.5.3 Step 3: Non-Host sends ORD file to Host
Each player now loads the game and gives his orders for the upcoming turn. When ready, each player saves the
game. This will generate an ORD file (in the folders mentioned above).
Important: Do NOT click on End Turn button at this step. The Non-Hosting player then sends his ORD file to the
Hosting player.
2.5.4 Step 4: Host Resolves Turn
The Hosting player saves the ORD file received from his opponent into the appropriate directory and loads the game
again. He now clicks on End Turn button to launch the turn resolution, where all orders are then executed.
A new turn is now ready to start. Go back to Step # 2 and repeat.
Posted: Tue Dec 30, 2014 3:14 pm
by biztor
Activation rule: the middle option
Delayed commitment: medium
Attrition: standard
Extended pool: historical
Naval boxes: standart
Randomized Generals:moderate then?
Posted: Tue Dec 30, 2014 3:16 pm
by Matto
I agree ...
Posted: Tue Dec 30, 2014 6:34 pm
by MajorMayhem
Everything is fine then, unless anyone wants to suggest house rules?
Matto, I think it may be best if you host, as you seem to know what you're doing!
Posted: Tue Dec 30, 2014 6:59 pm
by Matto
I can host if you want ... I have experience from RoP and PoN, where I hosted some games ...
I do not have any suggestion to house rules ... we should play fair play

)
Posted: Tue Dec 30, 2014 7:06 pm
by MajorMayhem
Matto wrote:I can host if you want ... I have experience from RoP and PoN, where I hosted some games ...
I do not have any suggestion to house rules ... we should play fair play

)
That's fine with me!
Posted: Tue Dec 30, 2014 7:36 pm
by Matto
OK, I will wait for BIZTOR opinion ...
Posted: Wed Dec 31, 2014 10:13 am
by biztor
all fine here, you can start hosting, but now I cant play all the nights, because of chrithsmas holidays. we can start now and I play when I can, or wait until 6
Posted: Wed Dec 31, 2014 11:09 am
by Matto
I will start it and you can play anytime you have time

Posted: Fri Jan 30, 2015 3:51 pm
by Matto
So it looks we finished this game now (Southern Whites were badly defeated and Reds are advancing to Siberia) and now ...
... we want to find new player, Biztor is out actually.
So who will join us?