[PON] Game of 'Victorian' Thrones
Posted: Mon Jun 17, 2013 8:05 am
Hello! Welcome to the new PON multiplayer game.
Alas, it simply starts as a personal AAR as the recruitment of new players begins only now. This is a fork of our other MP game "Conflict in Europe" with a more historical and conservative (ie deal with the reality) approach. I will deliberately continue playing Japan, a nation realistically out of the competition for final victory, and Greece, a minor nation in Europe. This will permit me to be relatively neutral in all out-of-game arrangements, scripts, and corrections and act as a "DM" (Dungeon Master) and host for the new game. Hopefully, this arrangement will allow for a very swift game without endless discussions. In case there are insurmountable disagreements, we simply do what is allowed by the game engine (with all its limits). Process time will be 21:00 CET. If only players from the European time zones jump in, we might as well process more than one turn in prearranged evening sets. In the beginning, only major (available at startup) nations should be played, but a committed player could also have an uninvolved minor nation as a sidekick.
This is more or less the situation in rankings:
Our world starts in the year 1878. This is the situation in a nutshell (veeery briefly): Great Britain is still the number one nation regarding Prestige and overall potential, albeit having lost some of its African colonies to Germany. Germany is following closely behind, having beaten the UK and France in various conflicts, in the old continent and beyond. Austria-Hungary is there as well: having lost the German nations' supremacy, it managed to gain the Italian African colonies after the latter's war of aggression to gain more territory. Russia is strong too, having secured Manchuria from the Chinese and its borders in the Far East, it is trying to pacify the Afghan plains and advance industrially. A new war has just erupted against the Ottoman Empire (the historical war of 1877-78) to allow Bulgaria to form. France has been beaten twice by Germany in its attempt to keep and regain Alsace-Lorraine to no avail. The new French Republic strives hard to rebuild its armed forces and regain a prominent position in the world arena. The United States continue to grow and prosper although they have been hardly hit by internal strife and militancy. It seems that the post-Civil War era continues and it will take a very isolationist President for the next years to deal with the situation. Japan is trying hard to prove the world it is there, so it started a war with its main Asian rival, China, over ownership of Korea, after provocations and incidents between these two nations have gone out of control. Belgium is relatively uneventful, but with the right leader it could reverse the situation with the lost colonies in Africa and get something back. Italy is kind of devastated by the last war with Austria-Hungary and the complete loss of its colonies. It will take some time and a very focused player to regain its old glory. Last, the Ottoman Empire has just been declared war upon by the revolting Balkans states (the Bulgarian revolt!) and the Russians who want to make sure the Balkan states form.
All nations have been set to AI, the first script of the day is the reversal of the bogus unhistorical BRZ force pool. Tomorrow I will be adding the arranged return of Venice from A-H to Italy. In the following days more corrections and adjustments will follow as to allow for a very difficult and realistic game. Anyone wishing to join, just drop a line here or PM me. Only history-savvy players, please.
In the meantime, enjoy the ongoing AAR!
Onward!

Alas, it simply starts as a personal AAR as the recruitment of new players begins only now. This is a fork of our other MP game "Conflict in Europe" with a more historical and conservative (ie deal with the reality) approach. I will deliberately continue playing Japan, a nation realistically out of the competition for final victory, and Greece, a minor nation in Europe. This will permit me to be relatively neutral in all out-of-game arrangements, scripts, and corrections and act as a "DM" (Dungeon Master) and host for the new game. Hopefully, this arrangement will allow for a very swift game without endless discussions. In case there are insurmountable disagreements, we simply do what is allowed by the game engine (with all its limits). Process time will be 21:00 CET. If only players from the European time zones jump in, we might as well process more than one turn in prearranged evening sets. In the beginning, only major (available at startup) nations should be played, but a committed player could also have an uninvolved minor nation as a sidekick.
This is more or less the situation in rankings:

Our world starts in the year 1878. This is the situation in a nutshell (veeery briefly): Great Britain is still the number one nation regarding Prestige and overall potential, albeit having lost some of its African colonies to Germany. Germany is following closely behind, having beaten the UK and France in various conflicts, in the old continent and beyond. Austria-Hungary is there as well: having lost the German nations' supremacy, it managed to gain the Italian African colonies after the latter's war of aggression to gain more territory. Russia is strong too, having secured Manchuria from the Chinese and its borders in the Far East, it is trying to pacify the Afghan plains and advance industrially. A new war has just erupted against the Ottoman Empire (the historical war of 1877-78) to allow Bulgaria to form. France has been beaten twice by Germany in its attempt to keep and regain Alsace-Lorraine to no avail. The new French Republic strives hard to rebuild its armed forces and regain a prominent position in the world arena. The United States continue to grow and prosper although they have been hardly hit by internal strife and militancy. It seems that the post-Civil War era continues and it will take a very isolationist President for the next years to deal with the situation. Japan is trying hard to prove the world it is there, so it started a war with its main Asian rival, China, over ownership of Korea, after provocations and incidents between these two nations have gone out of control. Belgium is relatively uneventful, but with the right leader it could reverse the situation with the lost colonies in Africa and get something back. Italy is kind of devastated by the last war with Austria-Hungary and the complete loss of its colonies. It will take some time and a very focused player to regain its old glory. Last, the Ottoman Empire has just been declared war upon by the revolting Balkans states (the Bulgarian revolt!) and the Russians who want to make sure the Balkan states form.
All nations have been set to AI, the first script of the day is the reversal of the bogus unhistorical BRZ force pool. Tomorrow I will be adding the arranged return of Venice from A-H to Italy. In the following days more corrections and adjustments will follow as to allow for a very difficult and realistic game. Anyone wishing to join, just drop a line here or PM me. Only history-savvy players, please.
In the meantime, enjoy the ongoing AAR!
Onward!
