Odd location for ship building
Posted: Thu Jun 12, 2008 6:36 am
I just laid down a CSA ocean-going transport -- see how many WS he can haul back before the Yankees blow him up. Imagine my surprise to find that the CSA navy dept. had contracted for him to be built in Muscle Shoals (Tuscumbria AL). Not a really useful place for him since I think he will not be able to enter any river areas and so will spend the remainder of his worthless, 6 WS, life in Tuscumbria. Good news for the crew, though. Much nicer to go swimming at Muscle Shoals than to brave the US Navy on the high seas.
In a somewhat less frustrating but still unusual move, in the last game I played the USA navy office built a monitor in Pittsburgh.
In both cases, shouldn't there be some way to stop ocean-going ships from being built at inland cities?

In a somewhat less frustrating but still unusual move, in the last game I played the USA navy office built a monitor in Pittsburgh.
In both cases, shouldn't there be some way to stop ocean-going ships from being built at inland cities?