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Naval Strategy Question - Again
Posted: Thu May 15, 2008 12:47 pm
by bk6583
I've put in a fair number of hours now playing this game, primarily as the Union. In this, my third 1861 full campaign (now in summer 1864 as Union) I decided for the first time to see what the CSA side looked like. I was surprised (shock might be too strong a word) to see the CSA with ample war supply and money (conscripts of course being in the very low double digits) - this in spite of a ton of blockade flotillas I'd built as the Union. I had the blockade box at 60% and had also blockaded Charleston, Savanna, and Mobile (New Orleans having been captured by Union). Makes me wonder why I spent all that money on blockade flotillas - am I missing something here? At 84 grand a pop for a blockade flotilla, seems like I can spend it better on other reinforcements.
Posted: Thu May 15, 2008 10:18 pm
by anarchyintheuk
Depends on your settings I think. As you noticed the CSA AI usually has money and ws to spare but little in the way of conscripts. Sometimes it starts to invest in a large navy.
Playing the AI I build a fleet and attempt a blockade regardless of its effectiveness, just because it was done historically.
Posted: Fri May 16, 2008 6:41 am
by Pocus
was the game started in 1.10? Before, the AI build too many militias, thus draining too much conscripts compared to WS intensive units. A possible explaination.
Posted: Fri May 16, 2008 8:05 am
by Clovis
Pocus wrote:was the game started in 1.10? Before, the AI build too many militias, thus draining too much conscripts compared to WS intensive units. A possible explaination.
Something I noticed too. When financial options become active again, the AI is generally picking a first in the turn then a second the next trun.
Unfortunatly, it recruits volunteers on the first turn too, so with less much money than therocally possible.
Then I persist to thing WSU starting level to be far too high. AS CSA you never have really to worry about WS production and rely on importations