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Shaken

Posted: Sat Sep 22, 2007 7:02 pm
by Jagger
Shaken: An element is considered shaken for a given round if it has sustained losses and fails a morale check. To pass a moral check you have to roll a 10-sided dice equal or less your TQ (troop quality). This is where some abilities shine, like Militiaman that gives +2 to the troop quality of militia. When the losses start to pile up moral checks are required, and this can make a tremendous difference in the outcome of the battle.


What are the consequences to a unit when it is shaken during battle resolution?

Is it more likely to retreat? To suffer more casualties? To rout? Less effective fire?

Posted: Wed Oct 31, 2007 5:16 am
by hattrick
Bump! :p ouet:

Posted: Wed Oct 31, 2007 8:56 am
by Pocus
Shaken lose one Rate of Fire (down to a minimum of 1) and half their initiative, so tend to fire after others elements.

Posted: Wed Oct 31, 2007 6:34 pm
by hattrick
Thank you! :hat: