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---> AACW 1.05d quick fix <---

Posted: Fri Jun 29, 2007 3:40 pm
by Pocus
Dear players,

A problem in the tutorial asks for a quickfix, now!

http://ageoddl.telechargement.fr/latest/AACW_Patch.zip

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AGEod's American Civil War Update 1.05d Readme
Friday, June 29, 2007
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This patch contains all changes since the start.

*** Tutorial tweak ***: In some cases, the Union forces were not sufficient to beat the CSA in the 1.05c tutorial (because of the adjustments made to the cohesion rule, see 1.05c, Gameplay section)


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User Interface Improvements and Additions
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When players delete files from the load game menu or restore backups, all files goes now to the windows recycle bin.

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Scenarios/setups/Events Additions and Changes
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Cavalry now benefits from leaders abilities adjusting cohesion.
Van Dorn, Breckinridge, Porter, Fremont, Sickles are not removed anymore by event from the game.

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AI
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AI is in the work (update 2). Some things have already changed in this version, which won't be revealed here before 1.06...

Posted: Fri Jun 29, 2007 4:48 pm
by Gray_Lensman
deleted

Posted: Fri Jun 29, 2007 5:35 pm
by Winfield S. Hancock
Pocus, an idea on when the AI update, version 1.06, may be released?

Posted: Fri Jun 29, 2007 6:36 pm
by Pocus
For whose who downloaded 1.05d before this message, please redownload, there was a remaining bug in it. Thanks.

Posted: Fri Jun 29, 2007 7:12 pm
by Pocus
Winfield S. Hancock wrote:Pocus, an idea on when the AI update, version 1.06, may be released?


Not before two weeks I think.

Posted: Fri Jun 29, 2007 9:33 pm
by flintlock
Pocus wrote:Not before two weeks I think.


Slacker! ;)

Have a wonderful weekend, and thanks for the quick fix.

Posted: Fri Jun 29, 2007 10:03 pm
by Hobbes
Thanks Philippe, amazing support as always. With this patch Gene and myself are going to start the full campaign this weekend - can't wait to get going!

Cheers, Chris

Posted: Fri Jun 29, 2007 10:09 pm
by Winfield S. Hancock
Thanks for the update Pocus. Looks like 1.06 will be ready for me when I return from my Alaska cruise in a few weeks.

Posted: Sat Jun 30, 2007 1:03 pm
by richfed
One more little issue I've discovered - not specific to 1.05d [I believe it also existed before] ...

If you try to merge Semmes with other fleets in the Shipping Lanes box, you have to do it with the units themselves, not by the tabs. Dragging & dropping the tabs does nothing.

Minor issue.

Posted: Sat Jun 30, 2007 2:06 pm
by Chamberlain
Hello guys,

I have noticed that this updated patch (v1.05d) is taking longer to install than normal?
Is this correct?
I also notice it is making changes to the GameData/Models (mdl's)folder.

Thanks,

Chamberlain

PS, while I am asking this question, the patch is still being installed.

Posted: Sat Jun 30, 2007 2:31 pm
by richfed
I have encountered the same issue with all patches from 1.05 on ... starts out quickly, then really slows down as it updates the regions, etc. Actually, it takes over 20 minutes AFTER the download to install.

Posted: Sat Jun 30, 2007 2:33 pm
by Chamberlain
Hello richfed,

Exactly the same for me, starts quickly & then slows down.

Also started after 1.05.

It is still installing, though I cancelled it & rebooted my computer.

Chamberlain

Posted: Sat Jun 30, 2007 2:48 pm
by oldspec4
I have not had this problem...download and install remain relatively quick, i.e., 30 seconds to install.

Posted: Sat Jun 30, 2007 2:52 pm
by Chamberlain
oldspec4,

Exactly, all of my patch installs have also taken only 30 seconds,

except this one, v1.05d

Oh well, it is almost done.

As long as the game works.

Will see what the v1.06 install takes.

Chamberlain

Posted: Sun Jul 01, 2007 2:09 pm
by Pocus
There are some new files added since 1.05, like edited regions and added leaders. Beware that your hard disk is not fragmented in this case.