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Sailors and Marines
Posted: Wed May 09, 2007 3:09 pm
by rasnell
What are their uses and ratings? I hope in a future patch that this info will be revealed in a mouseover tooltip when we look at them in the reinforcement or replacement views.
Posted: Wed May 09, 2007 3:58 pm
by Rafiki
Marines have the "pontoneer" ability that gives the stack a speed bonus when crossing rivers. Their ratings seem to be either as good as or slightly better than regular infantry in most (all?) areas.
Dunno much about about sailors, since I've never built them.

Posted: Wed May 09, 2007 4:00 pm
by PhilThib
Both units are less penalized when undertaking Amphibious assaults...worth considering for landings and raids

Posted: Wed May 09, 2007 4:06 pm
by Rafiki
Took a look at the stats now, and marines are worth the extra 2000 dollars that they cost compared to sailors

Posted: Wed May 09, 2007 4:52 pm
by jimwinsor
In my Union game that I just won, I've been pairing them with brigs, then sending lone brigs with a landing party to every unoccupied spot on the southern coastline.
Which is a lot. Brigs can navigate rivers too, and I've been able to cause a lot of havoc this way.
Posted: Wed May 09, 2007 5:08 pm
by PhilThib
a sound strategy I have been using quite often too

Posted: Wed May 09, 2007 5:24 pm
by marecone
jimwinsor wrote:In my Union game that I just won, I've been pairing them with brigs, then sending lone brigs with a landing party to every unoccupied spot on the southern coastline.
Which is a lot. Brigs can navigate rivers too, and I've been able to cause a lot of havoc this way.
Would you mind posting results of your game here:
http://www.ageod-forum.com/showthread.php?p=29050#post29050
I belive this can help AGEOD team.
Hope it is not too much to ask
Godspeed