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---> AACW 1.02e quick fix <---

Posted: Sun May 06, 2007 10:16 am
by Pocus
Fix a problem on the 2 initials armies (McDowell and Beauregard) which could not be dismissed.

http://ageoddl.telechargement.fr/latest/AACW_Patch.zip


(1.02d and 1.02e don't have readme)

==============================================================================
AGEod's American Civil War Update 1.02c Readme
Saturday, May 5, 2007
==============================================================================

This patch contains all changes since the start.
You can continue a saved game created before the patch. Most entry will apply, but not all.

==============================================================================
User Interface
==============================================================================
fixed: CSA Army HQ image was missing.

==============================================================================
Scenarios Additions and Changes
==============================================================================
Free garrison in forts upon capture fixed (some would trigger erroneously)



******************************************************************************


==============================================================================
AGEod's American Civil War Update 1.02b Readme
Friday, May 4, 2007
==============================================================================

This patch contains all changes since the start.
You can continue a saved game created before the patch. Most entry will apply, but not all.

==============================================================================
Bugs Fixes
==============================================================================
fixed: The trainer ability had a bug.
fixed: Slocum and Schofield leaders had an erroneous data specified, leading to a possible crash.

==============================================================================
User Interface
==============================================================================
The 'Save Under a new name' procedure have been improved, files should always save correctly (hopefully!)
Non active leaders get a full tooltip telling how much CP they generate and need.
A promotable leader has a pulsating name in the ledger.
New System Option, 'Max Texture Size', which will allows the game to run in a safer mode.
See the technical forum thread for more details.

==============================================================================
Scenarios Additions and Changes
==============================================================================
Kentucky events rechecked, a bug corrected.
Taking a coastal fort will now give a small free garrison (the first time only)


==============================================================================
AI
==============================================================================
AI will be more clever when raiding
AI will put more emphasize on blockade.


******************************************************************************

Posted: Sun May 06, 2007 10:19 am
by Rafiki
The contents of the zip says 1.02d?

(Guessing that its 1.02e, just not (re)named, but want to make sure)

Edit: and now it says 1.02e. Thanks Pocus :)

Posted: Sun May 06, 2007 10:24 am
by Pocus
no, this must be a cache problem, because the ZIP has really a filed named 1.02e in it.

edit: confirmed, I downloaded it and this is 1.02e

Posted: Sun May 06, 2007 10:29 am
by Rafiki
Pocus wrote:no, this must be a cache problem, because the ZIP has really a filed named 1.02e in it.

edit: confirmed, I downloaded it and this is 1.02e

Indeed. Mea cacha-culpa :)

(That's what happens when you keep churning out patches like this, Pocus ;) )

Posted: Sun May 06, 2007 10:39 am
by Rafiki
I'm having problems starting the game after installing 1.02e. This may be due to some tinkering on my part, so I'll reinstall it all to see.

Posted: Sun May 06, 2007 12:40 pm
by Rafiki
Mea computer-culpa. Sorry for starting to raise a flag unnecessarily.

Posted: Mon May 07, 2007 12:27 pm
by richfed
I have downloaded this twice, and installed it 3 times, yet the game shows 1.02d. The file itself says "e".

Any ideas?

Posted: Mon May 07, 2007 12:30 pm
by Rafiki
Same here (but I was a bit hesitant to raise the issue after all the previous noise I'd made... ;) )

Posted: Mon May 07, 2007 12:33 pm
by marecone
I guess this is the same problem as last time. Everything is fixed but that note saying what version we have :innocent: . If you don't see bugs that this version supposed to fix, then you are ok :sourcil: . Mine also doesn't show version e.

Godspeed

Posted: Mon May 07, 2007 12:45 pm
by Rafiki
My thoughts exactly :)

Posted: Tue May 08, 2007 12:24 am
by Bisbo
Basic question - to which file do I extract the patch?

Posted: Tue May 08, 2007 1:05 am
by Toten
Just click on the exe...it will extract to the correct folder...

Posted: Tue May 08, 2007 1:20 am
by Bisbo
Thanks!

Posted: Tue May 08, 2007 3:36 am
by Big Muddy
Mine shows 1.02d also, I'm sure it's "e" although showing "d".

Next Patch Up Soon????

Posted: Tue May 15, 2007 7:21 pm
by Drew3077
Hi

Is it true a new patch will be up tomorrow???

Was jsut about to restart another campaign... might as well wait now!!!

Drew