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---> AACW 1.02c quick fix <---

Posted: Sat May 05, 2007 8:58 am
by Pocus
A very small fix to help on 2 issues.

http://ageoddl.telechargement.fr/latest/AACW_Patch.zip


I'm publishing here the readme of 1.02c and 1.02b then:

==============================================================================
AGEod's American Civil War Update 1.02c Readme
Saturday, May 5, 2007
==============================================================================

This patch contains all changes since the start.
You can continue a saved game created before the patch. Most entry will apply, but not all.

==============================================================================
User Interface
==============================================================================
fixed: CSA Army HQ image was missing.

==============================================================================
Scenarios Additions and Changes
==============================================================================
Free garrison in forts upon capture fixed (some would trigger erroneously)



******************************************************************************


==============================================================================
AGEod's American Civil War Update 1.02b Readme
Friday, May 4, 2007
==============================================================================

This patch contains all changes since the start.
You can continue a saved game created before the patch. Most entry will apply, but not all.

==============================================================================
Bugs Fixes
==============================================================================
fixed: The trainer ability had a bug.
fixed: Slocum and Schofield leaders had an erroneous data specified, leading to a possible crash.

==============================================================================
User Interface
==============================================================================
The 'Save Under a new name' procedure have been improved, files should always save correctly (hopefully!)
Non active leaders get a full tooltip telling how much CP they generate and need.
A promotable leader has a pulsating name in the ledger.
New System Option, 'Max Texture Size', which will allows the game to run in a safer mode.
See the technical forum thread for more details.

==============================================================================
Scenarios Additions and Changes
==============================================================================
Kentucky events rechecked, a bug corrected.
Taking a coastal fort will now give a small free garrison (the first time only)


==============================================================================
AI
==============================================================================
AI will be more clever when raiding
AI will put more emphasize on blockade.


******************************************************************************

Posted: Sat May 05, 2007 9:07 am
by Drew3077
Excellant a Saturday service!!!!

Drew

Posted: Sat May 05, 2007 10:50 am
by arsan
Beware of Pocus!!! The fastest patcher in town!! :cwboy:
:niark:
Thanks! :coeurs: :coeurs:

Posted: Sat May 05, 2007 10:52 am
by marecone
arsan wrote:Beware of Pocus!!! The fastest patcher in town!! :cwboy:
:niark:
Thanks! :coeurs: :coeurs:


Fastes patcher from this side of big water :cwboy: !

Posted: Sat May 05, 2007 2:47 pm
by Snoob
After patching AACW with the lastest patch (v.1.02c) I noticed that the version number displayed in the bottom right corner reads v.1.02b.

I never got around to patching AACW to this version (blame Pocus and his extra-fast programming powers). Anyone else noticed this?

Posted: Sat May 05, 2007 2:52 pm
by marecone
Snoob wrote:After patching AACW with the lastest patch (v.1.02c) I noticed that the version number displayed in the bottom right corner reads v.1.02b.

I never got around to patching AACW to this version (blame Pocus and his extra-fast programming powers). Anyone else noticed this?


Yap. I did

Posted: Sat May 05, 2007 3:10 pm
by Chamberlain
Mine also showed v1.02b early this morning.

I downloaded again the patch v1.02c again this morning (8:30am ET), executed it and it now shows the correct version - [color="Blue"]v1.02c[/color]

I also checked the Options window, System Panel and the new Maximum Texture Size Option is there.

This new option was not there with the V1.02b

Chamberlain

Posted: Sat May 05, 2007 3:49 pm
by marecone
:bonk: Mine says version b but I have max tesxtures options. Ahhh... Nevermind. As long as everything is ok, I don't care about the letters :niark:

Posted: Sat May 05, 2007 3:55 pm
by FlyingElvis
Pocus patches so fast, I never even had the chance to see 1.02b. :niark:

Posted: Sat May 05, 2007 3:59 pm
by Snoob
FlyingElvis wrote:Pocus patches so fast, I never even had the chance to see 1.02b. :niark:


Me neither. :)

However, I can confirm that after re-downloading the latest patch (about 20 mins ago) and reinstalling it, the version number has been updated to 1.02c.

And the Winchester militia is behaving much, much better now. Not sure whether it was the tweaking in raiding, but at long last I'v lost Harper's Ferry in turn 1!*

* You know you're getting weird when you cheer your opponent's victories :tournepas

Posted: Sat May 05, 2007 5:03 pm
by Pocus
there was two 1.02c, the morning one which was still showing 1.02b in the load screen, and the noon one with the 1.02c label (no change in content though)

Posted: Sat May 05, 2007 8:00 pm
by Pocus
please download 1.02d, the AI was disabling itself after one turn. A bad side effect of a new secure way to copy files at the end of hosting.