Page 1 of 1

Repairing Rail lines

Posted: Tue Apr 24, 2007 6:00 pm
by Stoneage
Sorry if this is a dumb question. I have looked in the manual but I cant seem to find out how to repair rail lines.

Posted: Tue Apr 24, 2007 6:27 pm
by DEL
Repairing Rail lines is done the same way as you destroy rail lines. Units must start turn in region. Then under the 3rd tab of the special orders window, there is a destroy/repair button. If your engineers are up to the task, railroad line should be good to go. :)

Posted: Tue Apr 24, 2007 6:28 pm
by Gargoyle
DEL wrote:Repairing Rail lines is done the same way as you destroy rail lines. Units must start turn in region. Then under the 3rd tab of the special orders window, there is a destroy/repair button. If your engineers are up to the task, railroad line should be good to go. :)


You need a line unit to do the repair. An engineer in the stack will speed the process, but can't independently repair.

Posted: Tue Apr 24, 2007 6:30 pm
by NewAgeNapolean
As I understand it any regimental sized combat unit can repair railroads. Any such unit that begins its turn in a region with damaged rails will have a repair option in their special orders menu(3rd tab, right column, bottom button I think).

edit: Such nice and helpful members on this forum. Before I could get a response pecked out on my keyboard, two others had already more than sufficiently answered your inquiry. I am feeling the love :coeurs:

Posted: Tue Apr 24, 2007 8:07 pm
by Stonewall
It would be nice if units given no move orders would automatically repair rail in a given region when it is destroyed by passing enemy units.

Posted: Tue Apr 24, 2007 8:16 pm
by Rafiki
I disagree. There are cases when you don't want to repair the railroads, e.g. when you are holding a frontline, but know you'll be pulling back to winter quarters soon.

Posted: Tue Apr 24, 2007 8:57 pm
by tc237
Would it be possible for a unit to start in a region, destroy the rail line, move 2-3 regions destroying rails as it goes, all in the same turn?
Have not been able to do this, but only tried with Cavalry.

Posted: Tue Apr 24, 2007 9:09 pm
by NewAgeNapolean
Shermans Army sometimes destroyed 15-20 miles a day while marching to the sea, however many thousands of men would have been involved to accomplish this.

[ATTACH]382[/ATTACH]

I think logistically a regimental or brigade sized unit in enemy territory would do well to even temporarily disrupt traffic will maintaining the ability to defend itself.

Posted: Wed Apr 25, 2007 6:19 am
by Pocus
Stonewall wrote:It would be nice if units given no move orders would automatically repair rail in a given region when it is destroyed by passing enemy units.


no because it costs WSU. Otherwise this would have been made automatically yes, why inflicting needless micro managing to the players? :niark: