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newbie question on economic

Posted: Sun Apr 22, 2007 10:56 am
by Spruce
hello, I'm very new at the game.

If I choose to do economic development in Georgia (I'm CSA) and the local workers do something good (extra resources) ... it seems I lose the pop up screen after stopping my investments a few turns later?

are gains from economic funding permanent or temporary ?

I don't get it ... :coeurs:

Posted: Sun Apr 22, 2007 11:08 am
by James D Burns
Spruce wrote: ... it seems I lose the pop up screen after stopping my investments a few turns later?


I'm not sure what pop-up screen you are referring to. Investment improvements are displayed in the text message area for each turn. Each new factory gets its own line in the text field.

As long as you have a factory or three in a state and the next turns projected income is still in the black, then there is a chance improvements can occur in that states cities. The number of factories simply increases the odds each city in that state gets a positive die roll. The factory graphic in the ledger itself is not permanent, it's simply an indicator of that turns expenditures.

Improvements are not guaranteed, expenditures just allow you to get a random chance in your cities for an improvement that turn. But if you're in the red on projected income, chances are there won't be any industrialization die rolls even though you see factories on your ledger screen.

I read somewhere that the engine cancels the last item built and so on down the list of whatever you produced if projections are in the red, but I'm not sure about that.

Stay in the black and you'll continue to get rolls each turn. Improvements themselves are permanent. Mouse over each city, the improvements show up up top under your national production numbers and you'll see them increase as new factories get built.

Jim

Posted: Mon Apr 23, 2007 6:39 am
by Pocus
the tooltip you see on the ledger just last the turn where the improvement is done, but the improvement itself is permanent.

Posted: Mon Apr 23, 2007 10:00 am
by Spruce
Pocus wrote:the tooltip you see on the ledger just last the turn where the improvement is done, but the improvement itself is permanent.


thank you for the feedback. Pocus - wouldn't it be cool (for the future) to have a view on what you invested in the economy (colum 1) and what you gained from it (colum 2). Eventually to get a view on what the gains are compared to the cost.

By the way - can you see what each city is making ? In this way I can see what are my strategical important cities as the CSA. F.E. is Charleston making losts of money, is Atlanta making many war supplies ...

Posted: Mon Apr 23, 2007 2:36 pm
by Gargoyle
Spruce wrote:thank you for the feedback. Pocus - wouldn't it be cool (for the future) to have a view on what you invested in the economy (colum 1) and what you gained from it (colum 2). Eventually to get a view on what the gains are compared to the cost.

By the way - can you see what each city is making ? In this way I can see what are my strategical important cities as the CSA. F.E. is Charleston making losts of money, is Atlanta making many war supplies ...


The blackboard at the top of the screen that shows your total income of Money, Consripts, War Supplies, etc has a second row. It shows the area production of where ever your cursor is hovering at that moment.

Posted: Mon Apr 23, 2007 2:47 pm
by rasnell
I'm equally confused about the economy. When I spend huge amounts to expand manufacturing in an "excellent" state, I see the messages where it increased the production of supplies, war materials, etc.

If I reduce manufacturing in the state in the future turn, are you telling me that the improvements are permanent and still there and I am only cutting my future investment when I lower mfg in that window?

In other words, could I delete all manufacturing after many months of investment, get all of that money for other purposes, and still see improvements occurring each month from what was already created or invested in months ago?

Posted: Mon Apr 23, 2007 2:59 pm
by Winfield S. Hancock
My understanding is that once something is built in a state, you keep it whether you continue to invest in mfg or not. So, you dont need to fear cut back investment once you already have a number of things built -- they will produce for you the rest of the game. Given that, I try to build my industries up early, then throttle back later, when there are more things to buy of higher priority.

Posted: Mon Apr 23, 2007 3:03 pm
by Pocus
Winfield S. Hancock wrote:My understanding is that once something is built in a state, you keep it whether you continue to invest in mfg or not. So, you dont need to fear cut back investment once you already have a number of things built -- they will produce for you the rest of the game. Given that, I try to build my industries up early, then throttle back later, when there are more things to buy of higher priority.


I could not say it better (actually I would have said it in a less elegant way :nuts: )

Posted: Mon Apr 23, 2007 3:16 pm
by rasnell
Wow. This is a major new understanding. This really opens up some serious new spending for ships and artillery that I've been avoiding because of money issues.

Posted: Mon Apr 23, 2007 3:59 pm
by beowulf
Good to have this settled. I was under the impression that the improvements disappeared when you stop funding, since the the tooltip disappeared. :bonk: