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Generals
Posted: Sat Apr 14, 2007 10:33 pm
by iceboy
Do Generals do any good unless they are in a Div, Corps, Army? Is there any point in putting them in with independent units?
For instance what do you do with all those first no face generals the Confederacy gets right away?
Posted: Sun Apr 15, 2007 12:09 am
by Spharv2
Yes, they'll provide leadership to any stack they're in. It is however, much improved with the use of HQs. Problem is, there just aren't enough to go around everywhere. I usually keep the ones I don't need in my offensive armies in my garrison positions just in case they have to deal with attacks or raids in the rear areas.
Posted: Sun Apr 15, 2007 6:44 am
by Pocus
they provide command points, so this reduce the combat penalty. Do not hesitate to run a second time both tutorials, they are great in explaining these things!
Posted: Sun Apr 15, 2007 10:18 am
by Adlertag
Putting generals with independent units provide command points which reduce combat penalty BUT you take the risk not being activated with that force and so have a combat penalty...
To be weighted wisely...
Posted: Sun Apr 15, 2007 11:02 am
by Hobbes
But if they don't activate you can always remove them from the stack if you are desperate to perform an aggressive action (always seems a little odd to me this)
Posted: Sun Apr 15, 2007 11:03 am
by PhilThib
That's only really a desperate move...
