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QwikFixes for patch 1.17

Posted: Sun Nov 04, 2012 1:08 pm
by lodilefty
Q: When is legacy not really legacy?

A: When issues are irritating and easy to fix!


[size=100]Yo[size=100]u must apply patch 1.17 before installing this QwikFix.[/size][/size]

Games started with patch 1.17 are fully compatible with this QwikFix.
[size=134]
[/size]ThisQwikFix includes all content from all prior 1.17 QwikFixes



  • Python script checks run [thank you LaFrite!]
    • Duplicate Aliases resolved in Colors, Fonts, Move Types, Sounds, Units
    • Aliases corrected in:
      • Factions
      • Settings file AI.opt
      • All Setups that include Brown-water blockade ports
      • Events
        • 1862 East Campaign

  • Scenario Setups [All]
    • Recompiled to correct Development levels in regions and Brown-water Blockade aliases [affects only new games]

  • Events
    • Corrected CSA Generals in April 1861 to appear in Richmond.
    • Corrected USA Ballon event to find latgest group by Command Points in the Mid Atlanic area
    • Corrected several USA and CSA 'free' Generals to ensure arrival on land!
  • Text
    • Added latest Spanish translations [thank you picaron]
    • Latest LocalStrings_AGE included
Please report further anomalies, as we will do a 'Legacy 2" patch at some time....

Please: Report only things to FIX, not IMPROVE! [The Balloons and 61 Generals are good examples of what may be addressed.]

Posted: Sun Nov 04, 2012 2:04 pm
by Ethan
Thanks a lot, Lodi! :coeurs:

Posted: Sun Nov 04, 2012 3:26 pm
by Berge20
Anyone else showing the Civilization level as "Wild" in all land regions, both in 1.17 and 1.17 QF1?

I don't *think* it is impacting game play, and is just a graphics/labeling thing, but will try and mess around with that.

Posted: Sun Nov 04, 2012 3:55 pm
by lodilefty
Berge20 wrote:Anyone else showing the Civilization level as "Wild" in all land regions, both in 1.17 and 1.17 QF1?

I don't *think* it is impacting game play, and is just a graphics/labeling thing, but will try and mess around with that.


Yup, nertz nertz... :bonk:

It does affect 'countryside' supply:
Development (applied only to the regions inherent, terrain-basic supply generated)

  • Wild = 50%
  • Cleared = 100%
  • Developed = 200%
  • Rich = 300%


Recompiling with the latest engine fixes it.... :w00t:
Stay tuned for QF2, prolly not for a day or two...

Posted: Sun Nov 04, 2012 4:58 pm
by picaron
Muchas gracias lodilefty :thumbsup: . Really you are good, very good :winner:

:wavey:

Posted: Sun Nov 04, 2012 5:19 pm
by Hobbes
lodilefty wrote:Q: When is legacy not really legacy?

A: When issues are irritating and easy to fix!

http://www.ageod-forum.com/downloads/patch_AACW_v1.17_QF1.zip

[size=100]Yo[size=100]u must apply patch 1.17 before installing this QwikFix.[/size][/size]

Games started with patch 1.17 are fully compatible with this QwikFix.




  • Events
    • Corrected CSA Generals in April 1861 to appear in Richmond.
    • Corrected USA Ballon event to find latgest group by Command Points in the Mid Atlanic area
    • Corrected several USA and CSA 'free' Generals to ensure arrival on land!
  • Text
    • Added latest Spanish translations [thank you picaron]


Please report further anomalies, as we will do a 'Legacy 2" patch at some time....

Please: Report only things to FIX, not IMPROVE! [The Balloons and 61 Generals are good examples of what may be addressed.]



Legacy 102 coming up :) Great work Lodi! :thumbsup:

Posted: Mon Nov 05, 2012 3:27 am
by charlesonmission
The legacy continues! You guys rock me world!

Charles

Posted: Mon Nov 05, 2012 9:55 am
by oberst_klink
lodilefty wrote:Q: When is legacy not really legacy?

A: When issues are irritating and easy to fix!

http://www.ageod-forum.com/downloads/patch_AACW_v1.17_QF1.zip

[size=100]Yo[size=100]u must apply patch 1.17 before installing this QwikFix.[/size][/size]

Games started with patch 1.17 are fully compatible with this QwikFix.




  • Events
    • Corrected CSA Generals in April 1861 to appear in Richmond.
    • Corrected USA Ballon event to find latgest group by Command Points in the Mid Atlanic area
    • Corrected several USA and CSA 'free' Generals to ensure arrival on land!
  • Text
    • Added latest Spanish translations [thank you picaron]


Please report further anomalies, as we will do a 'Legacy 2" patch at some time....

Please: Report only things to FIX, not IMPROVE! [The Balloons and 61 Generals are good examples of what may be addressed.]


Will do sir! Good show; what would we do without you?

Klink, Oberst

Posted: Mon Nov 05, 2012 1:15 pm
by lodilefty
QwikFix 2 released = see post #1 of this thread. :)

Posted: Mon Nov 05, 2012 1:57 pm
by Ethan
Wonderful, Lodi. It's impossible faster... Awesome work! :love: :thumbsup:

Thank you. :wavey:

Posted: Sat Nov 17, 2012 4:59 pm
by lodilefty

Posted: Sat Nov 17, 2012 8:48 pm
by Captain_Orso
Lodi FTW :winner:

Posted: Sun Nov 18, 2012 12:40 pm
by Ethan
Ooopsss!! I hadn't noticed this. :bonk:

Thank you, Lodi. You're the man! :coeurs:

Posted: Tue Nov 20, 2012 1:30 am
by Rasher
Great work mate, you are are truly great at what you do, supporting this great game! So much enjoyment, Cheers & Hope you are keeping well!

Rasher

Posted: Wed Nov 21, 2012 2:56 pm
by lodilefty