Some questions
Posted: Sun Jul 01, 2012 7:45 am
Hey all, just had a few things i was wondering about tonight.
1. When you order rail transport to be destroyed in an area, is it rendered useless on the first day of the next turn?
2. What are the chances a leader is active on a certain turn based on his strategic rating?
3. What replacement chits, if any, are used to refill ships on the river or ocean? I thought naval engineers boosted cohesion in a port or harbor, but i don't know how new men are added to naval units.
Thanks for any help
1. When you order rail transport to be destroyed in an area, is it rendered useless on the first day of the next turn?
2. What are the chances a leader is active on a certain turn based on his strategic rating?
3. What replacement chits, if any, are used to refill ships on the river or ocean? I thought naval engineers boosted cohesion in a port or harbor, but i don't know how new men are added to naval units.
Thanks for any help