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Pillager ability

Posted: Mon Apr 09, 2012 9:29 pm
by Gatling
Hi,

A question to the pillager ability of partisans units: Is there a condition to fulfil for this ability to apply?
The pop-up when you mouse ver the icon of unit state: "This element will immediately destroy any enemy Depot or stockade captured." But, as CSA, I had a lone partisan unit capturing Rolla MO on day 12 and at the end of turn depot was still there. So I decided to stay in Rolla to see if something happen in the next turn but unfortunately the Yankees didn't appreciate my visit and sent a brigade to captured the town back. I lost the town at the beginning of the next turn.(I can't recall when exactely but it was within the first three days of turn)
Do I misunderstand "immediately"? Are the 5 days which are needed when you order a unit to destroy a depot also to be considered here? In other word would the depot have been destroyed if I took Rolla before day 10?

Thanks in advance for clarifications.
Cheers
Gatling

Posted: Mon Apr 09, 2012 10:59 pm
by Jim-NC
Certain conditions have to be met for the pilager ability to work. I don't recall all the rules, but you probably had a high enough MC or loyalty for the area to not be "enemy". Missouri is mostly CSA leaning. Try running your partisan through a northern depot (not in a border state). It's automatic when it happens.

Posted: Mon Apr 09, 2012 11:12 pm
by Gatling
Thanks for advice Jim-NC. You could be right because I still own a part of Missouri. I will try to use pillager ability of partisans in a "real ennemy" state and for Rolla I will send a more "serious" force to destroy the depot. I need to slow down the supply of Lyon!

Cheers
Gatling