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Cavalry Divisions
Posted: Sun Jul 24, 2011 8:59 am
by charlesonmission
What are the thought on cavalry divisions? Is it good to have 1 cavalry division per corps, or is that overkill?
Posted: Sun Jul 24, 2011 9:46 am
by Blutch
And an other question about this:
Is there an advantage to have a two star with cavalary abilitie with a division commander with the same one ?
Posted: Sun Jul 24, 2011 9:54 am
by Ol' Choctaw
I think it is overkill.
I have made a few cavalry divisions but these are of most use late in the war and in the far west.
A leader with 3 or 4 cavalry units is good enough for raiding or scouting. You will seldom want to put all of your cavalry in one unit anyway. 17 cavalry/ horse artillery is a lot. Having a few scattered in the divisions to give balance to the divisions that may lack them is a better idea.
Having one cavalry division per army is more like it. They move fast but they lack the flexibility of a mixed force. Also if you give them supply, which they will need to operate independently, you lose the movement advantage.
As to two stars, why not make them a corps? You have a fixed number of divisions and you can mix divisions in and out of a corps.
Posted: Thu Dec 29, 2011 10:21 pm
by colonel hurst
If you have a two star general with the calvary leader ability, it would be best to promote that leader to corp commander and then give him a nice sized group of calvary and horse artillery to raid and capture enemy depots. This would only be effective after some of your cavalry have been upgraded to late cavalry however...
Posted: Fri Dec 30, 2011 1:58 am
by Longshanks
After you get late cavalry (which can take cities) a Cav Division that is raiding deep can wreck havoc, if the other side is not prepared to commit serious forces to intercept it. However, I like putting the "fast move" or "deep raider" guys in charge, whether they're a cav guy or not.