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Kentucky Free For All?

Posted: Sat Apr 02, 2011 5:28 am
by GenJackson
I've started playing the scenario in the mod "w/Kentucky" and was curious how one goes about actually invading it. Right now, all the regions are greyed out as neutral.

Historically, General Polk took his troops in, setting off the hornet's nest for the CSA. Does this happen automatically in the game? Or does the CSA player actually need to initiate the move into neutral territory.

Posted: Sat Apr 02, 2011 7:47 am
by Ol' Choctaw
Either side can do it but you have to pay for it and there are penalties.

There is a counter in the support units that shows up after a few turns. I never looked at the exact date.

Pick the Kentucky thing and you can move in.

The side that invades gets support penalties though.

Posted: Sat Apr 02, 2011 10:02 am
by Gray_Lensman
deleted