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Kentucky

Posted: Fri Apr 02, 2010 7:32 am
by morgana
OK. So I tried the standard game without the Kentucky option. In November the South managed to completely conquer Kentucky without ever getting them to join the Union. I had kept my units out so that I wouldn't trigger the Kentucky secedes event.

Is this normal? Is this why there was a mod because of oddness like this? Or am I missing something?

Posted: Fri Apr 02, 2010 12:52 pm
by Gray_Lensman
deleted

Posted: Sat Apr 03, 2010 4:02 am
by morgana
It is a huge improvement. Good work.

Posted: Sun Aug 08, 2010 6:30 pm
by DooberGuy
This may be a foolish question, but what is the difference between the w/kentucky and the normal campaigns now? kentucky always seemed to work fine for me before, so I'm just kind of confused about what changed.

Posted: Sun Aug 08, 2010 9:31 pm
by Gray_Lensman
deleted

Posted: Sun Aug 08, 2010 9:55 pm
by DooberGuy
Okay, thank you. I guess I'm the odd man out, because Kentucky seems to work well in my games. Seceding when invaded by the north, or staying in the union when attacked by the south.