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Depots
Posted: Wed May 20, 2009 1:27 pm
by Dudosh
Hi,
I would really like to build a depot in Alexandria..but it`s not possible..however I make the units (one Regular unit with leader and 2 Supply Cars, only 2 Supply Cars..) I can`t build a depot. The black message box where usally the field is says: "A City over 1 can`t be destoryed"..
I can`t look AACW wiki it is still offline...controlled by USA 100%..Loyalty 21%CSA/USA 79..
Thanks for help..
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Posted: Wed May 20, 2009 1:40 pm
by husky1943
Howdy Dudosh,
Of course, my first question would be why? Since Washington sits right there......
Anyway, if the supply wagons just arrived there with everyone, I think you have to wait a turn before you have that option. Try merging another unit to the supply wagons. Could it be that there is already a depot there? Just thinking out loud here.
Posted: Wed May 20, 2009 1:44 pm
by soundoff
Hi Dudosh,
Firstly the supply units have to be on their own so to speak. They cannot be stacked with other units.
Also what version of the game are you on? The reason I ask is that I think that after 1.13 Gray introduced a change to creating depots. (I say I think because I've currently stopped at 1.13b)
If you have a later patch then I reckon its that you only need
ONE supply unit of 4 elements to create a depot.
Edit Dont rightly recall the composition of the 2nd Supply Train but I know the US Army Train has 4 elements in it.
Posted: Wed May 20, 2009 2:04 pm
by Topeka
I think depots have to be greater than 50% strength too. Perhaps you're trying to use battle damaged supply units.
Posted: Wed May 20, 2009 2:05 pm
by Manstein
No, the problem surely will be that some of the 8 wagon elements are not full of men. If some element of a wagon is at red, you cannot use it for create a depot.
Posted: Wed May 20, 2009 2:07 pm
by Manstein
Topeka has been faster than me

Posted: Wed May 20, 2009 3:19 pm
by Dudosh
Hi,
no the supply cars are not damaged, I builded them one turn earlier..however: I can`t build a depot..but in the pic that I will show you later (in the west in Illinos) I can build...and I am now waiting for 2 turns to build a depot...
Playing with Patch 1.13b
Regards
Posted: Wed May 20, 2009 3:34 pm
by Topeka
This may be a silly question, but does Alexandria already have a depot? Maybe that's why you can't build.
Posted: Wed May 20, 2009 3:38 pm
by Dudosh
Hi,
no I looked and tryed again. I haven`t builded a depot there...and Ì can`t do it also in my current turn..also when I take a single undamaged supply car..no depot can be builded in alexandria
Posted: Wed May 20, 2009 4:24 pm
by soundoff
Dudosh wrote:Hi,
no I looked and tryed again. I haven`t builded a depot there...and Ì can`t do it also in my current turn..also when I take a single undamaged supply car..no depot can be builded in alexandria
If you are playing with 1.13b then you still need two supply units - not one. Change in elements did not come about until 1.14 beta (I think)

Check the status of your supply units. If they are well below full strength ....as Manstein and Topeka have indicated....then you will not be able to construct a depot.
I've just tested with 1.13b myself and it works fine with two supply units (8 elements) at full strength.

Posted: Wed May 20, 2009 5:15 pm
by Gray_Lensman
deleted
Posted: Wed May 20, 2009 5:20 pm
by Dudosh
soundoff wrote:If you are playing with 1.13b then you still need two supply units - not one. Change in elements did not come about until 1.14 beta (I think)

Check the status of your supply units. If they are well below full strength ....as Manstein and Topeka have indicated....then you will not be able to construct a depot.
I've just tested with 1.13b myself and it works fine with two supply units (8 elements) at full strength.
Thanks Soundoff, it was that both units was under 50% of manpower..I choosed two supply cars that had above 50%..and it works..because the AACW wiki is still offline, can anyone tell me the costs of a Fort?
Thanks
Dudosh
Posted: Wed May 20, 2009 5:24 pm
by Jim-NC
I believe it is 4 artillery and 2 supply.
Posted: Wed May 20, 2009 6:10 pm
by soundoff
Jim-NC wrote:I believe it is 4 artillery and 2 supply.
Yep, Best of course (cheaper) to use 6lbers

Posted: Wed May 20, 2009 7:12 pm
by Big Ideas
Some changes must have been made with river transports deploying into depots from version 1.12 to 1.13b. In 1.12 as the CSA, I was able to use any combination of the initial river transports as long as two units were involved to make a depot. I would make one at Montgomery and Pensacola. But with 1.13 I can only use the four-element transports to make a depot. Two of the two-element transports can't be used, and I'm stuck with them sitting in habour.
BI
Posted: Thu May 21, 2009 2:58 pm
by husky1943
Gray got me thinking.....Wouldn't the tooltip say the reason(s) why the depot couldn't have been built?