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Foreign Generals and Seniority

Posted: Wed May 20, 2009 1:04 am
by W.Barksdale
I've just had FI trigger for the first time in my current pbem. The extra divisions are solid. However, I wanted to create a new Confederate army but it says some british flake will be pissed if I do.

This can't be right. I don't want to waste 10 NM to find out. Has anyone encountered this before?

Posted: Wed May 20, 2009 1:36 am
by DarthMath
I've talked about this in this thread, at the end of the 10[SIZE="1"]th[/size] post :
http://www.ageod-forum.com/showthread.php?t=14288
Nothing to do about this, except to give them Army HQ or make them losing battles.

Posted: Fri Jun 05, 2009 11:07 pm
by ohms_law
The units may be "British" or "French", but as soon as foreign intervestion triggers they are considered to be Confederate troops (for all intents and purposes). Basically, once FI triggers, you receive a huge Reinforcement/Replacement surge. The Generals are not in separate generals pools, and the Units are not in separate supply pools.

Posted: Thu Jun 18, 2009 3:11 pm
by Vegetius
Just be aware that british or french Corps will not march to the sound of guns to help a confederate Corps :( !

Just say yes

Posted: Thu Jun 18, 2009 4:27 pm
by SkyWestNM
It's my opinion that you need to form the Army HQ and lose the 10 NM. You have far too many NM already in OUR game and over 6000 power alone in the Eastern corridor just between between Jackson and Longstreet's corps not counting your English intruding cousins. Oh, and please repatriate DC and Baltimore to its rightful owners.

As Bartels and Jaymes say.....thank you for your support. ;)

Of course, that's just the considered opinion of your PBEM opponent who's already losing VERY badly.

:D

Sky

Posted: Fri Jun 26, 2009 5:35 pm
by W.Barksdale
The FI is now even more annoying...

It seems the extra divisions they provide count towards your division limit. Back in 1862 I was able to create all my divisions, however, many were made with sub-par generals, simply because they were the only onse available for command.

Now in 1864, with better to ones to choose, I can't even dissolve a a division to replace the commander since the game believes I already have all my divisions.

It really is a shame that the European army is mixed with the American army in terms of seniority and divisions limits. :confused:

And yet, if you place ones units in the others command structure, you entail serious command penalties. :tournepas

There's more! If you have a promotable * leader in charge of a division, he must remain in charge of the division even after he's entitled to a corps! If you dissolve his division you will lose it :blink: . This is ludacrous!

Now, please, no offense intended to anyone. This feature could have been really cool, however, I now see that it really was not playtested properly nor thought out very well.

I wish I could have brought this up sooner but I've had it trigger only once in hundreds of games. Next time, I will be turning FI off. :bonk:

Posted: Fri Jun 26, 2009 6:01 pm
by MrT
not quite the point of FI imo. There english divisions with english replacements yet you still have to have them in confederate division limit.
Its like saying you can have my old car but only if you chop your car and my old car in half and glue them together to make a new one.
I think thats a logical example :P

Regards

MrT.

Posted: Sat Jun 27, 2009 12:17 am
by Big Ideas
In all of my games as the CSA I always have FI set on high- it needs 125 to trigger and only -50 to prevent intervention. In one of my games the US player quit in Jan 64 when the FI reached 122.

Even with the FI turned off you can still choose the options from the policial screen- though this might be gamey because you are only going for the NM and VP with no intervention possible.