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Naval Engineers
Posted: Thu Aug 28, 2008 10:36 am
by Dudosh
Hello, my question is like the title.
For what I need these "Naval Engineers" or better said "Engineers" at all

Posted: Thu Aug 28, 2008 10:48 am
by arsan
Naval engineers speed ship repairs on the harbours they are located.
Normal engineers speed entrenching of the stacks they are located.
Cheers!
Posted: Thu Aug 28, 2008 10:51 am
by Le Ricain
Warman wrote:Hello, my question is like the title.
For what I need these "Naval Engineers" or better said "Engineers" at all
Naval engineers speed up the repair time for ships in ports.
Engineers speed up the repair of railroads and speed up entrenchment construction. Engineer apparently needs to be with other units to perform either task.
Posted: Thu Aug 28, 2008 10:53 am
by arsan

i forgot about the railroads repairs!
Generals
Posted: Thu Aug 28, 2008 11:32 am
by Dudosh
My next question, I would like to know (because I don`t understand in tutorial):
Is there a "limit" for generals that command troops. Like:
1 Star general: 2 units
2 Star general: 7 units
and so on..
thankx for the fast answers!

Posted: Thu Aug 28, 2008 11:45 am
by Rafiki
There's no hard limit, but the more stars a general has, the more units can be in his stack without command penalties occurring.
This page provides details:
http://www.ageod.net/aacwwiki/Manual:Army_organization#Leadership
Posted: Thu Aug 28, 2008 1:30 pm
by Coffee Sergeant
Naval engineers also decrease build times for ships in harbor they are located in.
Posted: Fri Aug 29, 2008 2:01 pm
by Doomwalker
Warman, I did a test with Naval Engineers and they performed at a 3to1 ratio for ship repairs. Basically, if a ship gets damaged and you put it into a port without a NE it will take 3 times as long for it to repair.
Posted: Fri Aug 29, 2008 5:15 pm
by Daxil
Since there are so many naval engineers available for production, some might say you should attach them to fleets.

Posted: Fri Aug 29, 2008 7:48 pm
by Rafiki
Then you'd need at least a brig with every fleet that is to have a fleet engineer

Posted: Fri Aug 29, 2008 8:40 pm
by Jabberwock
Daxil wrote:Since there are so many naval engineers available for production, some might say you should attach them to fleets.
Rafiki wrote:Then you'd need at least a brig with every fleet that is to have a fleet engineer
What a marvelous idea!
Posted: Fri Aug 29, 2008 8:55 pm
by Dudosh
Thankx again for all the answers
So with normal engineers i can build forts? And I don`t check the point: Loyalities in the book. what brings me these 3 guys, and what`s up when I change the guys I still understand too bad english

leure:
Posted: Fri Aug 29, 2008 9:17 pm
by Rafiki
No, you don't need engineers to build forts; you need 4 artillery and 2 supply units. More details:
http://www.ageod.net/aacwwiki/Fort#Building_a_fort
Posted: Fri Aug 29, 2008 9:21 pm
by arsan
Warman wrote:what brings me these 3 guys, and what`s up when I change the guys I still understand too bad english

leure:
In fact, they bring little
You can safely ignore this screen for your first games.... or more
Many of us never use it
