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Victoria 2 announced by Paradox!

Posted: Wed Aug 19, 2009 9:49 am
by Comtedemeighan
Well it looks like VGN will have some competition after all, Paradox has announced Victoria 2......

Posted: Wed Aug 19, 2009 10:42 am
by Comtedemeighan

Posted: Wed Aug 19, 2009 11:11 am
by Palpat
Well, wait and see...
As usual, the game will probably be unfinished, awfully under-optimised and so on.
And you'll have to wait two to three years to get a finished supposed complete game. And even that is not sure: EU3 got a new add-on today! :neener:

Even if paradox products are more open -well, I can't resist the idea of restauring french monarchy in my Vicky games, I'm sure it won't be possible in Vainglory-, my attention is for the time being focused on VGN...

Posted: Sat Aug 22, 2009 8:25 am
by Gray_Lensman
deleted

Posted: Sun Aug 23, 2009 3:51 am
by Greybriar
I plan on buying both Victoria II and Vainglory of Nations. I wouldn't want to miss out.

Posted: Mon Sep 14, 2009 11:48 am
by GlobalExplorer
I'll wait for VGN. I like turn based strategy and Paradox' real time system is not for me.

Posted: Thu Sep 24, 2009 9:25 am
by Stwa
GlobalExplorer wrote:I'll wait for VGN. I like turn based strategy and Paradox' real time system is not for me.


Ditto

Posted: Thu Sep 24, 2009 1:02 pm
by Anguille
I still haven't finished Victoria...

I will buy VGN...

Not sure if i'll buy Victoria 2...still haven't bought Hearts of Iron 3 (still haven't finished HoI2 either).

PS: and i do prefer turn-based (though i enjoy Knights of Honor and Crusader Kings).

Cheers

Posted: Thu Oct 01, 2009 6:47 pm
by RELee
I plan on getting both VGN and Vicky 2. Totally different game systems that concentrate on different aspects of the time period, would be my initial assessment from what I've read about the two games so far. I really don't see where these two games have a lot in common other than the 19th century.


Mmmm. 19th Century. :love: :coeurs: :love:

Posted: Thu Oct 01, 2009 8:06 pm
by Syt
I'm doubting I'll get Vicky, at least not on release.

I own EU1, 2, CK/DV, Vicky+Rev, HoI and HoI2&DD, plus EU3+Add ons and Rome.

Now, P'dox' released were always messy, though they usually managed to clean and polish them up nicely with their patches. I was on their betas for CK, Vicky/Rev, HoI1&2, and initially in the EU3 pre-beta (was kicked off the latter due to inactivity).

I thought EU3 was disappointing at release (though I got the collector's edition), and frankly didn't care for the free form, equal opportunity MP approach P'dox took with 1.00 (possibly misguided by EU2's longevity as MP game). The two expansions turned this into a game I enjoyed.

EU:Rome seemed like an interesting subject. Unfortunately the original release didn't manage to keep my interest, and I didn't bother with the expansion.

After HoI3 was announced I was not very happy, because the HoI series was never my favorite, though I did have some fun with HoI2DD. I followed the dev diaries, and they did look interesting in parts but was determined to hold out. I tried the demo and was not thrilled. Biggest turn off to me - a map lover - was the questionable map with rivers and towns hundreds of miles off, or some cities inexplicably not represented as "urban" (e.g. Ruhr, Budapest, some Dutch towns, etc.). I decided to watch the forums to see what the fans' reaction would be. I don't want to go into detail, but I was not favorably impressed.

In hindsight, my jokes that I might buy it when the two expansions are out and the whole thing bundled at bargain price seem to have been only too accurate.

Hence I don't have high hopes for Vicky 2. The first, though ambitious, had some serious design flaws (POPmania, black hole world market, to name just two), so there's room for improvement. However, I thought the amount of innovation vs. steps back and quality of release and current Paradox business model (expansions galore? *grumble* but sprite packs? what the heck?) leave me less than excited (unlike when Vicky1 was announced).

Posted: Thu Oct 01, 2009 11:24 pm
by Aurelin
Vicky was the first of two games I disliked so much that I used both for target practice. (Tiller's Jutland was the other.)

I've learned that it isn't really worth buying one of their games on release. And HOI3 hasn't made me change my mind.

Posted: Sat Oct 03, 2009 2:54 am
by LarryP
Aurelin wrote:Vicky was the first of two games I disliked so much that I used both for target practice. (Tiller's Jutland was the other.)

I've learned that it isn't really worth buying one of their games on release. And HOI3 hasn't made me change my mind.


Amen! Every time I have bought a Paradox game I get mad at myself. Not anymore. I won't buy any. I'm still waiting for Victoria to get fully fixed. That's a laugh... :bonk:

Posted: Sat Oct 03, 2009 6:54 pm
by Aurelin
Gotta love the fanboys though. A handful of US divisions being out-of-supply in Los Angeles when the US isn't even at war in 1936; fanboys saying that's because Eisenhower hadn't developed the interstate highway system yet.......

Some years ago, someone made a list of when a paradox title was playable. All I remember about it was it wasn't until 1.05, and the manual was good only for toilet paper.

To be fair, I like the concept. But they just can't quite pull it off. I guess that's part of the problem of the WWW. Put out a game full of bugs, from minor to show stopping, patch it later. Why worry, our legions of apologists will buy it. And attack anyone who dares to complain.

Eh, I'll wait till it hits the bargain bin. But then again, they're making Arsenal of Democracy http://forum.paradoxplaza.com/forum/showthread.php?t=429567

One must wonder. if they're billing AoD as the Ultimate WW2 simulator, why buy HOI3?

Posted: Sat Oct 03, 2009 8:42 pm
by Syt
Aurelin wrote:But then again, they're making Arsenal of Democracy http://forum.paradoxplaza.com/forum/showthread.php?t=429567

One must wonder. if they're billing AoD as the Ultimate WW2 simulator, why buy HOI3?


In their defence, it's a fan mod going commercial under Paradox' offer to let people sign their (old) engine if P'dox can publish the product.