Royalist commission mechanic
Posted: Mon Dec 20, 2021 4:43 pm
Hello there, folks.
I've just started playing the game - actually, tried starting a few times, it's my first AGEOD game - with the Royalist side. I wonder if anyone can break down to me the mechanics - especially, how the chances are computed - behind the Royalist commission decision cards.
Overall, no matter where I play them, I seem to get a very low chances of a successful recruiting commission. (I should add that not showing how many reinforcements one gets from these decisions makes the whole thing somewhat confusing.)
Last time, I tried to play all six cards in places with high royalist support, thinking that way I'd have a higher success chance. I got six failures, plus a recruiting failure in Shrewsbury...
Best regards,
Andy
I've just started playing the game - actually, tried starting a few times, it's my first AGEOD game - with the Royalist side. I wonder if anyone can break down to me the mechanics - especially, how the chances are computed - behind the Royalist commission decision cards.
Overall, no matter where I play them, I seem to get a very low chances of a successful recruiting commission. (I should add that not showing how many reinforcements one gets from these decisions makes the whole thing somewhat confusing.)
Last time, I tried to play all six cards in places with high royalist support, thinking that way I'd have a higher success chance. I got six failures, plus a recruiting failure in Shrewsbury...
Best regards,
Andy