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KOI faction tag

Posted: Thu Feb 18, 2016 6:50 pm
by Lynxyonok
I found a way to add/modify the roster of playable countries. Unfortunately Kingdom of Italy appears to be the only exception to the rule. I tried KOI (kay - oh - ai), K0I (kay - zero - ai), KOl (kay - oh - el), but nothing seems to take. Any advice?

Here's an example of a modified HST header with 7 new nations that load just fine (but KOI does not):

{Gamesim}
1000016
2698
3168
52 - Italy
strCampaign1805OpenDispName
strCampaign1805Description
FRA|SPA&[color="#00FF00"]POR|CHE|PIE|NDS|[/color]
[color="#FF0000"]KOI|[/color][color="#00FF00"]NAP|PAP|TOS|[/color]

[ATTACH]37741[/ATTACH]

Posted: Tue Feb 23, 2016 11:14 am
by Pocus
This might be the case if defined as 'passive', but you have to ask for the scenario setup or the help of a scenario designer.