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Crash

Posted: Tue Jan 05, 2016 6:47 pm
by Lucky
game crashes says to post the file to you.

Posted: Wed Jan 06, 2016 9:33 am
by Pocus
Hi,

Sorry for this trouble. This particular bug is fixed in the current 'public beta' that you can find in 'Help Improve WON' subforum.

Posted: Thu Jan 07, 2016 2:25 am
by Lucky
I got the upgrade to 1.02 to install; but it still crashes to desktop. I have included the log.

Posted: Thu Jan 07, 2016 7:44 am
by Aurelin
It's a mystery.

22 turns into a7 player PBEM with no problem.

Maybe 6 turns into a solitaire campaign, and kicked back to desktop.

Could the fact that playing solitaire turn after turn be doing something that a turn or two per day isn't. (Game is shut down after my PBEM turn is done.)

Posted: Thu Jan 07, 2016 10:28 am
by Pocus
Lucky wrote:I got the upgrade to 1.02 to install; but it still crashes to desktop. I have included the log.


You are using the December 21st version, as shown in your log:
5:17:05 PM (Reporting) Game Engine version: NGC 1.02 Public Beta, Dec21-2015

Can you please update to latest version, January 5th

Posted: Thu Jan 07, 2016 10:28 am
by Pocus
Aurelin wrote:It's a mystery.

22 turns into a7 player PBEM with no problem.

Maybe 6 turns into a solitaire campaign, and kicked back to desktop.

Could the fact that playing solitaire turn after turn be doing something that a turn or two per day isn't. (Game is shut down after my PBEM turn is done.)



That would mean an extreme memory leaks. Please provide your logs files so we identify the trouble.

Posted: Fri Jan 08, 2016 1:21 am
by Lucky
Ok applied the Jan 5th .02 patch. Got several turns in and got a CTR.

Here is the log file

Posted: Fri Jan 08, 2016 2:09 am
by Aurelin
Pocus wrote:That would mean an extreme memory leaks. Please provide your logs files so we identify the trouble.


These are from a 12 turn run, saved and shut down after each turn.

Posted: Fri Jan 08, 2016 2:52 am
by Aurelin
And here's one that crashed during the turn execution.