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Crash in Dec 21 patch

Posted: Thu Dec 31, 2015 10:43 pm
by bjmorgan
I almost made a year before the crash.

Logs and save game attached.

Posted: Fri Jan 01, 2016 3:11 pm
by zopok
Halo Bjmorgan,

I do not understand the purpose of your post. Is it a solution for the lethal crash that I regularly meet in the transition to the next turn?

If so, could you tell me what to do?

In advance thanks,

Zopok

Posted: Fri Jan 01, 2016 5:25 pm
by bjmorgan
zopok wrote:Halo Bjmorgan,

I do not understand the purpose of your post. Is it a solution for the lethal crash that I regularly meet in the transition to the next turn?

If so, could you tell me what to do?

In advance thanks,

Zopok


No, it's another report of a crash. This one was a little different that the others I experienced and reported. Maybe somebody, someday, will address these problems.

Posted: Mon Jan 04, 2016 4:21 pm
by Pocus
Bug identified, there was a typo in an event, resulting in a cascade of crashes. Sorry for these troubles; Everyone is back on the deck now and we will produce a new beta patch this week, targeting a new official patch this month also.

Posted: Mon Jan 04, 2016 7:19 pm
by bjmorgan
Pocus wrote:Bug identified, there was a typo in an event, resulting in a cascade of crashes. Sorry for these troubles; Everyone is back on the deck now and we will produce a new beta patch this week, targeting a new official patch this month also.


Thanks, Pocus. I've played the scenarios several times with the error log on (or whatever it's called) and seldom see a message of an error. The CG has them constantly. The majority are clearly related to the CG scripts, then. That makes sense, because the engine has had several years to settle down, but the complexity of the diplomacy system is still new.

Good to see you fixing things so quickly!