Help understanding how to engage with the Continental System
Posted: Fri Dec 09, 2022 7:19 pm
So I'm in the midst of a MP Grand Campaign playing as France and will be approaching the period of the Continental System soon. I'm reading through the event files to try to understand how the system works, and most of it makes sense, but I'm struggling to parse the key success/failure event:
The important part is this:
It's counting the number of harbors within the $SmuggleArea_Coastal region for Britain + her friends and comparing it to the number of harbors in that region for France's friends, but I don't know what that region actually is. Does anyone know what $SmuggleArea_Coastal is and how it can be influenced by the French player to win the economic war?
Code: Select all
SelectFaction = FRA
SelectRegion = $Paris
StartEvent = evt_nam_FRA_ContinentalBlockadeSucess_Check|999|2|evt_txt_FRA_ContinentalBlockadeSucess_Check|Event-img_GBR_ContinentalBlockade|$Paris|NULL
Conditions
MinDate = 1805/01/01
MaxDate = 1815/12/31
TurnIndex = 0;12;24;36
ActorEnabled = $gmaOptionGov;FRA_ContinentalBlockade
SelectFaction = GBR
RegInit = 1
EvalStrucCount = $SmuggleArea_Coastal;FriendAndSelf;STRUCFAM $sfmHarbor;>=;0
SelectFaction = FRA
RegInit = 2
EvalStrucCount = $SmuggleArea_Coastal;FriendOnly;STRUCFAM $sfmHarbor;>=;0
RegEval = 1;<;2
RegDeactivate = NULL
Actions
SelectFaction = GBR
ChgEvtOccurs = evt_nam_FRA_ContinentalBlockadeSucessesCount;ChgEventOccurs;1
SelectFaction = FRA
ChgRgnDecisionFP = $rgdRetaliate;3
ChangeMoneyPool = 100
ChangeFacMorale = 1
ChangeVPCount = 480
SelectFaction = GBR
ChangeFacMorale = -1
ChgEvtOccurs = evt_nam_FRA_ContinentalBlockadeSuccessesCount;MaxOccurs;1
ChgEvtOccurs = evt_nam_FRA_ContinentalBlockadeSuccessesCount;CuOccurs;1
EndEvent
The important part is this:
Code: Select all
SelectFaction = GBR
RegInit = 1
EvalStrucCount = $SmuggleArea_Coastal;FriendAndSelf;STRUCFAM $sfmHarbor;>=;0
SelectFaction = FRA
RegInit = 2
EvalStrucCount = $SmuggleArea_Coastal;FriendOnly;STRUCFAM $sfmHarbor;>=;0
RegEval = 1;<;2
RegDeactivate = NULL
It's counting the number of harbors within the $SmuggleArea_Coastal region for Britain + her friends and comparing it to the number of harbors in that region for France's friends, but I don't know what that region actually is. Does anyone know what $SmuggleArea_Coastal is and how it can be influenced by the French player to win the economic war?