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Status of spawning auxilary units bug fix?

Posted: Thu Mar 24, 2016 10:09 am
by oho
One major Problem is, that single Players still report spawning and wandering around of single arti, supply etc. units far away from their Country and armies.
My question to the devs: do you have save files from your testers or from the comunity to work on this issue or do you Need some examples of that bug?
If you have some files, do you work on this issue and will it be at least reduced in the next beta-/or full patch?

Posted: Mon Apr 11, 2016 5:12 pm
by oho
Can you please give an answer and what is the reason for this behaviour. For me its a major issue.

Posted: Tue Apr 12, 2016 10:40 am
by Pocus
We have reduced the problem by improving the code several time, but that's not a behavior set on purpose. More of a side effect of some missions the AI gives to support units (mostly) and they end up caught in the wrong place, without protection.
You need to understand that at this point, the AI can't be totally predicted, it is a very complex beast with multiple 'personalities' that decide what each stack or unit will do. So it creates emerging, unplanned behaviors at time, like this one.